♥ Baby, tell me, what's your motive? ♥
I guess I didn’t realize you could unlock leveling trusts before level 80...
But even if that were the case, my comment stands. Folks complain about nothing to do, they are given something to do and they complain about slow gates tasks...
What's your point?
You think I'm going to spend fifty hours leveling all the trusts... just because?
I'm currently doing the HW beast tribe stuff on a character in that level range because it's something I can do while waiting for queues to pop, get exp while doing it and as a side benefit this also unlocks more purchasable vendor items.
It says a lot when content from two expansions past is more rewarding than trusts.
I've complained about trust leveling being slow.
I have not once complained about a lack of things to do in SHB.
The playerbase is not a monolith. The people complaining about A are not necessarily the same people complaining about B.
I'm gonna type as slowly as possible.What's your point?
You think I'm going to spend fifty hours leveling all the trusts... just because?
I'm currently doing the HW beast tribe stuff on a character in that level range because it's something I can do while waiting for queues to pop, get exp while doing it and as a side benefit this also unlocks more purchasable vendor items.
It says a lot when content from two expansions past is more rewarding than trusts.
Not. Everything. Is. Built. For. You.
That being said trusts are not a core mechanic it's a additional mechanism.
Couple things. There are 2 rewards for completing Trust leveling. Glamour options for them and I believe a title.
Secondly, its a side content grind. Compared to squadrons .. Trust is much better for levelling.
Trust is intended to be slower, less efficient runs on account of it being zero queue time, solo for the same personal EXP as playing in a DF party. The DF party will always be the more efficient route, but Trust now exists to help alleviate queue times for certain roles.
Finally, Its going to take 4 jobs to 80 in order to max them out in an efficient manner.
Starting with Monk, running from 71 to 73 with rested exp, I achieved 73 shortly after they hit 72. Not wanting to 'waste' time running below my current top level dungeon, I opted to take a second job through the 71s, in this case MCH.
In doing this swap between MNK and MCH I can level 2 dps jobs of my own while also levelling 1 Healer, 1 Tank and 1 DPS Trust.
But what of the others you might be wondering? Easy. Tank job. Following the aforementioned path, Ill be taking Gunbreaker and Dark Knight to 80 in tandem. This allows me to take the second Healer and the last 2 DPS on their journey to 80.
End result is that I shall have 2 Tanks and 2 DPS jobs to 80 and all Trusts to 80. Winning all round. Levelling alt jobs was something I was going to do anyway, and this just means theres some extra rewards.
No idea what you're talking about here, as squadrons are incredibly fast. They're overpowered, and on top of being overpowered they get a +60% damage boost, while trusts aren't and don't even AoE. They're better than trusts by far.
Squadrons are fantastic, if you pay even a small amount of attention to their masteries and positioning them. They're generally much faster than a random party at that level, and can be told to attack and be re-positioned.
Trusts are a step down from squadrons. I really dont know why squadrons couldnt have been updated for 70 and then 80, and the trust personae worked into the squadron mechanic. It would have been significantly better/easier.
I guess the reason they level so slowly might be because SE thought people would be leveling more than one job at a time with Trust, so in a way it kinda makes sense considering we have a lot of jobs to level. It just kills progression a bit if you level one at a time, like most people do.
My issue with Trust is that their coding is very weird. They always stop dpsing completely during mechanics, even if it's something simple that allows dpsing in between. Per example in Mt. Gulg DPS have plenty of opportunity to attack and still not have to move while doing the mechanics, yet the AI simply stops altogether and just stands there waiting for it to be over.
Last edited by DevilsDontFly; 07-20-2019 at 03:16 AM.
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