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  1. #1
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Critical-Limit View Post
    This games end game is just 4 bosses. Why can’t we have just a tiny bit of Horizontal progression. Why can’t we make difficult Deep Dungeon for example drop relevant end game gear. Why does it only have to come from savage. Can’t we get difficult things elsewhere. Or maybe make a extremely tough Gold Saucer Game, that drop relevant Gloves or something. You can save on resources and make easier versions of the same thing for people not interested in End Game.
    To be fair at time of release the weapons you could get were of relevant ilvl and you still get gear tomes or at least they did before, I haven’t checked and see if you get lvl 80 tomes if running with a lvl 80 job
    (2)

  2. #2
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by SerLuke View Post
    To be fair at time of release the weapons you could get were of relevant ilvl and you still get gear tomes or at least they did before, I haven’t checked and see if you get lvl 80 tomes if running with a lvl 80 job
    Thanks I should have said savage tier difficulty elsewhere for same Tier rewards cuz yes it’s relevant level. But if your objective is bis. That’s something you could skip and it’s relevance is short lived. Cuz there is already something better

    If your talking tomes. That’s just waiting til catch-up patch to equal raid gear. Which isn’t fun cuz it’s mostly just spamming casual content.
    (0)
    Last edited by Critical-Limit; 07-20-2019 at 02:01 AM.

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