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  1. #41
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Azureskies View Post


    You know nothing about economics.
    LMAO

    Just keep thinking that to yourself, pal. Maybe someday you'll actually do some research/study and realize how foolish you sound. Your statements have said all we need to know about your "understanding" of economics.

    -Signed International Business/Economics double major and owner of two businesses

    EDIT: To expound on this.

    So before the world visit system, market boards were limited to their own worlds. From an economic perspective, this would be like countries not trading at all with other countries. So each country (world) had it's own price equilibriums

    What world visit did is allow you to sell to people from other worlds (countries). What this did/does is bring all worlds closer to a similar price equilibrium. Before, one world might have sold an item for 100,000 gil, but another sold it for only 50,000 gil. Now the price equilibrium has dropped for the item overall.

    Since anyone can visit any world, there is no need for the ability to sell on another world, as anyone can come to your world if you've got the most competitive prices.

    And the reason they don't allow selling on other worlds is a logistical one, not a design choice. Due to how their retainer system works, that's why you can't sell on other worlds.
    (5)
    Last edited by Kaedan; 07-19-2019 at 08:06 PM.

  2. #42
    Player
    Krotoan's Avatar
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    May 2013
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    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Azureskies View Post
    Take the chocobo leveling onion. It used to sell for 100-150k or so when i left the game. Now it is well over 600k (it was 1 mil when I got back right after Shb release but has gone down and then back up to ~800k). The only reason for this price difference would be the MBs are now linked.
    Or.. the demand went wayyyy up because lots of people have resumed playing? There are many items that used to sell for astronomical amounts that have now reduced. It's difficult to pinpoint a cost increase or decrease of one particular item to the link, but the downward trend in pricing across MOST items says to me that overall it has reduced prices rather than increase them.


    Quote Originally Posted by Azureskies View Post
    So why should I, someone that doesn't craft anything and doesn't do a lot of game economy stuff pay for lower pop servers greed?

    I don't make all that much gil per week so why should I have to pay ~600% higher prices for things?
    I'm not sure what your personal income has to do with supply and demand? If things prices have moved up you should be able to find something to sell (acquired through gameplay) to increase your own profits since items accross the boards would have gone up and the price is just a reflection of gil inflation, if the price of just one item has skyrocketed and the price of everything else has tanked there is likely a different reason for that items increase.

    Quote Originally Posted by Azureskies View Post
    My end point is they should have never went through with this with you only able to buy. Make it a totally linked market (or at least have the ability to sell on any server you want).
    While I still don't see the harm and have not felt any sort of disparity (though I may be less affected having always been on a relatively large pop server) I think the limitation right now is because they CANNOT allow selling right now, not that they do not want to.
    (4)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  3. #43
    Player
    Osmond's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    ....I don't see much of a problem with this system they made. If they are able to give me the option to buy other items in each other server, sell them much cheaper in other servers than your own server which is more expensive. I'll buy it from there and sell it in my server at an expensive price. Why would anyone want to sell their items at another server when...well it sounds complicated than it looks having to deal w/ that type of programming and work w/o some faults.
    (1)
    Last edited by Osmond; 07-19-2019 at 08:29 PM.

  4. #44
    Player
    LaylaTsarra's Avatar
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    Feb 2014
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    4,909
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Lots of prices have gone up with the advent of Shadowbringers. Glamour gear on Crystal has gone through the roof. Server hoping from Limsa is the best way to check prices in my opinion and has helped to remove the scalper prices so common before World Transfer.
    (1)

  5. #45
    Player
    Osmond's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    Lots of prices have gone up with the advent of Shadowbringers. Glamour gear on Crystal has gone through the roof. Server hoping from Limsa is the best way to check prices in my opinion and has helped to remove the scalper prices so common before World Transfer.
    When you think about it, it is helping the economy on that server so take advantage of that while you can by server hoping......hmm. I wonder if that's one of the reasons why this post exist? That people have almost fill invo. slots by the hundreds...
    (0)

  6. #46
    Player
    Camiie's Avatar
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    Apr 2012
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    214
    Character
    Camille Blythe
    World
    Ultros
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Azureskies View Post
    No you are not.

    If china was only able to sell to china and someone from any other country went and bought "X" amount of "Y" good and then they go and sell it in their home country for a 75% profit what happens? The prices in china (that can ONLY SELL THE THIS CHINESE) go up to the lowest common denominator (being the highest priced country). Hurting china immensely by not being able to sell directly to that/those countries.

    Let the sellers themselves put it up on those servers so the middle men get 0% cut or restrict the markets. If pooling the markets so it is just one MB is not possible right now due to technical limitations then it needs to go back to restricted per server because this is insane.

    And anyone who doesn't understand this is either 1, in on the middle man BS or 2, doesn't understand why a buyers only market system is ruining every market and not just the ones you want to fix.

    The best part about all this is im not even a crafter so i have no conflict of interest.
    So what you're saying is, if I live in City A and there's a better deal in City B I shouldn't be able to go to City B to buy something because the shop owner in City B can't move his store to City A?
    (8)

  7. #47
    Player
    Azureskies's Avatar
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    Sep 2017
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    21
    Character
    Azure Dawn
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kaedan View Post
    LMAO

    Just keep thinking that to yourself, pal. Maybe someday you'll actually do some research/study and realize how foolish you sound. Your statements have said all we need to know about your "understanding" of economics.

    -Signed International Business/Economics double major and owner of two businesses
    You might want to go back to school.

    If someone was inclined they could go to ..lets say china. They buy a ticket and everything and go there, look at local prices and then they end up buying X good for Y price with the sole intention of selling it back in.. australia. So they do this because the cost of the flight, time spent looking at good and shipping (along with taxes / customs blah blah) was low enough so they would still make a good roi. This is of course because the restriction on china is they CANT sell to other countries (which is totally illogical in the real world but here we are).

    In FF all someone on a low pop server has to do is make a bit of money (how much would be dependent on their individual server). From there all they have to do is open up a spread sheet doc and keep tabs on prices of things they are interested in possibly selling from other servers. Making a table for price over time would help them a bit more in this regard but is not needed in a game such as FF (as in EVE it would be). So they click on a crystal and hop over to the other servers and do the same thing. Now they spent maybe an hour putting all the information together but they have the tools and resources to buy on higher pop server and sell for a profit on their own crappy server.

    Now there are a few things that will happen from this. The higher pop server might charge higher prices because demand is higher on their server. That only goes so far as just like in the real world when prices go too high (an example of this is when a monopoly is in charge of a single product) people stop buying that product. That would be to combat not only the demand but also the prices on other servers. If someone from crappy low pop server sells their X good at 1M gil and the higher pop server get wise to this all they have to do is sell it for 950k and now both servers have a terrible economy because the seller is now acting as a middle man of sorts. Something the "Traders" are acting as right now in the game.

    One of the other things that can happen is more people get into supplying that good therefore driving prices WAY down (look at oil prices). That only will last as long as the person from the crappy low pop server/s allow it as they can buy the good and trickle it onto their MB without any objections from anyone.

    There are countless other things I could add but this post is already long enough but if people can't see how easy it is to exploit this system then i guess it is their own fault and I just will continue to not buy anything off the MB.

    Meh.
    (2)

  8. #48
    Player
    Azureskies's Avatar
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    Sep 2017
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    21
    Character
    Azure Dawn
    World
    Leviathan
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    Dark Knight Lv 80
    Quote Originally Posted by Camiie View Post
    So what you're saying is, if I live in City A and there's a better deal in City B I shouldn't be able to go to City B to buy something because the shop owner in City B can't move his store to City A?
    In the real world city B would be able to sell to people in city A (or open a store i guess in this case... or ship), that is the difference.
    (0)

  9. #49
    Player
    Illianaro's Avatar
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    Aug 2018
    Location
    Ul'Dah
    Posts
    97
    Character
    Lannis Clayworth
    World
    Ultros
    Main Class
    Monk Lv 92
    Quote Originally Posted by Kaedan View Post
    LMAO

    Just keep thinking that to yourself, pal. Maybe someday you'll actually do some research/study and realize how foolish you sound. Your statements have said all we need to know about your "understanding" of economics.

    -Signed International Business/Economics double major and owner of two businesses

    EDIT: To expound on this.

    So before the world visit system, market boards were limited to their own worlds. From an economic perspective, this would be like countries not trading at all with other countries. So each country (world) had it's own price equilibriums

    What world visit did is allow you to sell to people from other worlds (countries). What this did/does is bring all worlds closer to a similar price equilibrium. Before, one world might have sold an item for 100,000 gil, but another sold it for only 50,000 gil. Now the price equilibrium has dropped for the item overall.

    Since anyone can visit any world, there is no need for the ability to sell on another world, as anyone can come to your world if you've got the most competitive prices.

    And the reason they don't allow selling on other worlds is a logistical one, not a design choice. Due to how their retainer system works, that's why you can't sell on other worlds.
    So allow me to ask you a (somewhat leading) question that has been on my mind.

    From an economic standpoint, doesn’t this also create more competition and thus incentive to provide services/goods at fairer prices? I’m a consumer, not a seller. So from a consumers POV I love that I can shop to find the item I was looking for that might have broken the bank when I was on my home world but is significantly more affordable at a different location. Prices have flattened out a lot more over the recent days/weeks, but I still like knowing I can shop around the prices. I never have much Gil to throw around to begin with.

    I dunno, I’m a layman and won’t pretend to know economics, but I would have thought that increased competition helps foster a healthier overall economy for everybody.
    (6)

  10. #50
    Player
    Krotoan's Avatar
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    May 2013
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    3,591
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    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Azureskies View Post
    In FF all someone on a low pop server has to do is make a bit of money (how much would be dependent on their individual server). From there all they have to do is open up a spread sheet doc and keep tabs on prices of things they are interested in possibly selling from other servers.
    This.. sounds perfectly fine as a way to make money? It involves time, monitoring and effort. Why shouldn't they be rewarded for that? Prices change hourly so you would have to do this daily at least..Why is this unfair?
    (3)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

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