
Originally Posted by
ElroyDrundan
I'm struggling with the must be in combat for to use AF etc.
I'm a new SCH, swapped from WHM last expansion, maybe folks have some tips for me.
I only really only struggle with one pull in current experts. It is the first pull of the dungeon and wall to wall ends up with 3 groups and a roamer. It is the one where you are running down ramps etc. I'm spacing on the name. It seems I can manage the pull if I do things without error, but it can be very dicey if others take damage, or the tank doesn't use cool downs properly.
I start with tank Adlo pre pull,
get in combat and AF,
run ahead of tank so I can shield again after the roamer is picked up, or after the 2nd group depending.
then once we are down at the bottom where the last group resides..
Sacred soil,
Excog,
Lustrate when needed, (at this point quite a ways from AF coming off cooldown) might cast adlo a few times to buy time.
At this point I sometimes will use the fairy tether or I will use whispering dawn & dissipate
if disipate now I've got 3 stacks so will keep on going (sometimes I find I have to start hard casting Adlo if I go through stacks quickly)
use up the new AF stacks, hopefully the fairy is about back and AF is off cooldown.
If I can make it through this period I'm good, if not it can get dicey...
Other than making that first pull tough, I find I'm having to micro manage AF stacks, is combat about to end, maybe burn stacks and recast before combat is over. I would really love something similar to energy drain, a little damage and MP back would be so handy. Also makes soloing a bit easier/faster.