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  1. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I feel bad about not having the cards memorized (Haven't played AST in months).

    It feels like every second I'm trying to place where the cards go is one less second healing the tank or helping dps the mobs.

    And when a tank is taking heavy damage, don't even THINK about using Draw, because AST have less healing tools than the other healers. At that point, the core job identity doesn't function properly.

    Also, Mana issues are real. 5% MP gain on card draw would go a LONG way which would put it equal to SCH Aetherflow MP gain. I'd prefer 10% but that's just wishful thinking.

    Perhaps a small heal on whoever you play your card on.

    Quote Originally Posted by Side-Eye View Post
    I will NEVER figure out why Squeen took away AST's only stun -- if they hadn't wanted that ability to healers, why does another healer still have it, and at that, a better one than what AST lost?
    Gravity. . you know that whole thing that weighs you down, would have been a PERFECT candidate to add a slow.
    (4)
    Last edited by Deceptus; 07-18-2019 at 04:53 AM.