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  1. #371
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Boomsmash View Post
    Celestial Intersection: Applies the effect that's opposite of your chosen sect.
    Celestial Opposition: Applies the effect that corresponds to your chosen sect.

    Can we get a dev to queue these up for having their names or effects swapped? Because that's just bad.
    Well they shouldn't be swapped, because they both mean the same thing.

    They should be single target and AoE versions of your opposite sect.
    (1)

  2. #372
    Player
    Boomsmash's Avatar
    Join Date
    Apr 2018
    Posts
    63
    Character
    Arasgar Horo
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    Well they shouldn't be swapped, because they both mean the same thing.

    They should be single target and AoE versions of your opposite sect.
    Um, what?

    Intersection is where something overlaps/crosses, so would match up with your active sect. Opposition is just that, the opposite, so would match up with your unselected sect. It seems like the dev team chose to discard the stun and such that made Opposition a nope button in favor of just an aspected instant, so I want it to at least be consistent in terminology.

    I'm not sure of their intentions on the cooldown times, it's nice to have the one that applies the opposite effect on the faster cooldown but it seems like the one that matches would be in better alignment and thus flow better / recharge quicker.
    (2)

  3. #373
    Player
    IanFrench's Avatar
    Join Date
    Jul 2017
    Posts
    79
    Character
    Ian French
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    CO should have a shorter cooldown, mp returns 5 or 10% depends on its cooldown, and some enhancements on its potency as well if its cooldown stays that long.

    My suggestion

    Cooldown stays the same on 120secs, than double potency and give 10% mp return.
    Cooldown on 60secs, give 5% mp returns, can stand the weak potency since it has a shorter cd.

    It would be good to have the stun back as well.
    (2)

  4. 07-14-2019 08:23 AM

  5. #374
    Player
    Lunafreya's Avatar
    Join Date
    Jan 2016
    Location
    Ul'dah
    Posts
    714
    Character
    Ellia Lombardia
    World
    Lamia
    Main Class
    Dancer Lv 90
    Fix ASTROLOGIAN PLEASE, SQUARE ENIX. I want to love healing again but for now I'm comfortable being a dps. Just bring back the old card system and return the potency of things that got nerfed. Hell, you made WHM very overpowered now.
    (11)

  6. #375
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Boomsmash View Post
    Um, what?

    Intersection is where something overlaps/crosses, so would match up with your active sect. Opposition is just that, the opposite, so would match up with your unselected sect. It seems like the dev team chose to discard the stun and such that made Opposition a nope button in favor of just an aspected instant, so I want it to at least be consistent in terminology.

    I'm not sure of their intentions on the cooldown times, it's nice to have the one that applies the opposite effect on the faster cooldown but it seems like the one that matches would be in better alignment and thus flow better / recharge quicker.
    Yes, Intersection means overlapping.
    Like Nocturnal shields overlapping your Diurnal sect...
    (1)

  7. #376
    Player
    IanFrench's Avatar
    Join Date
    Jul 2017
    Posts
    79
    Character
    Ian French
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Lunafreya View Post
    Fix ASTROLOGIAN PLEASE, SQUARE ENIX. I want to love healing again but for now I'm comfortable being a dps. Just bring back the old card system and return the potency of things that got nerfed. Hell, you made WHM very overpowered now.
    Petition with you!

    The new jobs are fun indeed, but it feels sucks to have my old main job gutted and "unplayable". Those perfunctory and casual changes to this job are just too hard to take and literally put me away from keeping playing.
    (4)

  8. #377
    Player
    Sapphires's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Ruby Lux
    World
    Excalibur
    Main Class
    Botanist Lv 90
    I'm shocked at how much SCH and AST are now dumbed down and just a dull mess to play.

    Something really needs to change, its probably one of the most tragic changes ive ever seen happen to jobs in this game or any mmo.

    If it werent for shadowbringers MSQ and the introduction of GNB and DNC being so great and keeping me interested for the time being,
    I would have unsubbed over these awful AST+SCH changes.
    (1)

  9. #378
    Player
    Boomsmash's Avatar
    Join Date
    Apr 2018
    Posts
    63
    Character
    Arasgar Horo
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    Yes, Intersection means overlapping.
    Like Nocturnal shields overlapping your Diurnal sect...
    Um, hmm. Okay, I kinda see where you're coming from, but with that angle of thought I'd expect it to apply BOTH effects. And that makes it seem like a better name than Neutral Sect, especially considering that it's a short-duration vs how sects toggle. Still think these 2 could use cleanup.
    (1)

  10. #379
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Quote Originally Posted by Sapphires View Post
    I'm shocked at how much SCH and AST are now dumbed down and just a dull mess to play.
    I actually ended up liking SCH for EX fights and big pulls in dungeons. Pretty fun to play. AST however...
    (1)

    Larek Darkholme @ Ragnarok

  11. #380
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    I have never mashed Benefic 2 so hard in my life when I go dungeons and do big pulls. So SE can AST's Gravity apply Slow on the monsters like Arm's Length? That would be cool.
    (4)

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