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  1. #51
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Daralii View Post
    The Empty comprises 90% of the First. They can only do so much when it comes to connecting arenas with a premise that involves flying over that much of the world.
    They could do plenty better. Edens scale is arbitrary and could have been made plenty large enough to encompass the entire expansions raids while allowing for proper interconnects.

    They could have started by having you actually approach and explore Eden directly rather than interacting with it from a massive distance via a randomly placed aetherite crystal. The first boss could have been a proxy guardian outside the entrance to Eden and then could have progressed all the raid tiers with further exploration of Eden and discovery of its nature.

    Instead they just lay it all out for you and jump right into it. Again, it’s pretty disappointing to not see some improvements in this area of the game when they did such a fantastic job with ShB overall.
    (3)

  2. 07-17-2019 04:37 PM

  3. #52
    Player
    GrandpaPjs's Avatar
    Join Date
    Nov 2017
    Posts
    10
    Character
    Grandpa Pajamas
    World
    Excalibur
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Tsukino View Post
    I have mixed feelings about the raids just being new versions of primals we've fought before. I kind of like the "remix" designs and mechanics, but I also feel a little like I'd have rather seen all new bosses.
    I'm tired of this as well. What's worse is the 3rd and 4th fights have mostly recycled mechanics of the earlier versions with just 1 or 2 new ways to handle them. The 4th boss would have been nearly a carbon copy of the early version of him if he didn't turn into a tank. This seems like they are running out of ideas. SE, please spend some of the money we give you to develop new boss fights.
    (0)

  4. #53
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by GrandpaPjs View Post
    I just got done farming the minion from the 4th boss. Had to kill him 10 times before I won it so I'm pretty familiar with the fight.

    Because there is no enrage I am able to carry groups as long as 1 tank stays alive getting 1st or 2nd attempt kills with anywhere between 7 - 23 deaths during the pull where we win. My highest so far has been 23 deaths on a 1st attempt with everyone new to the fight except me.

    23 deaths and we still won the fight. The entire party died except me and the tank and I hardcast rez'd them back to life 2 times, then healer LB'd a third time. Fight lasted 12m 30s.

    Eden normal mode is too easy maybe? Should I be able to carry groups through the fight with 15, 19, and 23 deaths during the pull? I mean it's fun so I'm legitimately unsure LOL.
    ~23 deaths and too easy seem rather odd juxtaposed to one another even within context of what was happening. Their deaths may have come from stuff they shouldn't have been dying to but still on one hand its easy because you can recover from ~23 deaths, on the other hand the fight caused ~23 deaths. Had there been an enrage that likely would have been several full wipes.
    (1)

  5. #54
    Player
    Tinibou's Avatar
    Join Date
    Aug 2013
    Posts
    943
    Character
    Tiniel Cerulis
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Eden is a big step backwards in terms of quality after a great story with the MSQ. And they need to stop doing raids which are just a kind of "boss rush" i mean just one boss after another.
    Where are the Bahamut feels ? Where you felt like you were really exploring something and undercovering mysteries ? Eden's heart looks like a copy paste of Omega's room.

    Fights are cool though.
    (0)

  6. #55
    Player
    ZellosWilder's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Zellos Wilder
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ErryK View Post
    That is literally what they did.
    read what I said, I said complete new zone/area this isn't what they did... they put a small instanced camp its not a complete area like the others... example like the tempest, lakeland etc
    (1)

  7. #56
    Player
    GrandpaPjs's Avatar
    Join Date
    Nov 2017
    Posts
    10
    Character
    Grandpa Pajamas
    World
    Excalibur
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SDaemon View Post
    ~23 deaths and too easy seem rather odd juxtaposed to one another even within context of what was happening. Their deaths may have come from stuff they shouldn't have been dying to but still on one hand its easy because you can recover from ~23 deaths, on the other hand the fight caused ~23 deaths. Had there been an enrage that likely would have been several full wipes.
    It was their first attempt on the boss so it's understandable that they would die even if the mechanics are easy to handle. Them dying a lot in this context doesn't make the fight hard I don't think, maybe? What did you think of Eden's difficulty? I beat every boss in the 1st and 2nd attempt with pugs, but only farmed the 4th one since I got loot at the end of every other boss.
    (1)

  8. #57
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    I like it more than Omega normal so far, just in that it punishes you for being dumb more.
    (1)

  9. #58
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ZellosWilder View Post
    read what I said, I said complete new zone/area this isn't what they did... they put a small instanced camp its not a complete area like the others... example like the tempest, lakeland etc
    You expect them to add another 6 zones for a raid? That, uh, that’d be a new one.
    (4)

  10. #59
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Lunafreya View Post
    Why do you think savage and ultimate is a thing? And there will always be complainers willing to complain about anything. E4N is quite hard blind considering we wiped a dozen times across my two clears so you are definitely wrong there.
    Thanks for proving my point for me. A dozen wipes for 2 full clears on launch day of the main endgame content for the largest part of the playerbase is far too easy. If you wiped that much you probably shouldnt have been able to clear it all on first day. Coil was good difficulty.
    Also, the playerbase will never become better if instead the content is always dumbed down to the level of people just kinda clicking skills with their mouse, dodging most stuff, not using consumables, and alt-tabbing out occasionally during the fight to fix their playlist. We need moderate DPS checks, lethal mechanics that matter. I see DPS just stand in AOEs because they dont care, they dont die from it, the healers will cover it, and they just put up their little BLM tent to camp that spot.
    (0)

  11. #60
    Player
    ZellosWilder's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Zellos Wilder
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Conando View Post
    You expect them to add another 6 zones for a raid? That, uh, that’d be a new one.
    never said 6...? where are you getting 6 from? 1 new/zone area, yes players shouldn't expect the bare minimum which is what they done for Shadowbringers.

    "The Empty" is laziness for a zone I'm sorry but it is just a pointless filler in between going into eden for the fight.
    (1)

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