Quote Originally Posted by Valmarus View Post
I never claimed that it was the viewpoint of the majority of players. What I said is that there are those who feel that tanking no longer feels like tanking. Also why should the people who wanted hate management be the ones to adapt to the situation when that's how the class initially played, surely the people who want to tank should adapt to the hate management?
Because you're playing a video game, and video games operate within boundaries defined by their developers. And they have decided, likely based on community feedback and their own internal data, that hate management needed to go. So it is gone. It's not about what came first or how it was in the beginning. If you want a game that has that, go play one.