Ever since the job changes in the latest patches something has felt off to me while playing tanks. I constantly felt like I was doing something wrong. Even though I was holding hate just fine I couldn't shake that feeling. And finally it dawned on me today what the issue was: I feel like I'm playing a dps.

The game has always been a bit blurry and oversimplified with job roles (there has never been enough focus on hate maintenance and hate control for my liking, tanks build hate too easily and dps can just constantly go flat out instead of managing their hate), but before this patch at least there was SOME focus on tank hate maintenance, you'd get a feel for when you can dps and when you have to sacrifice a little dps this rotation in exchange for hate maintenance. Now however, it just feels like I'm popping a stance and dpsing, which is essentially what tanking is now. I feel like I'm not doing enough to build my hate, but there is no longer that choice to build hate, it's all a dps rotation. Sure there's weaving in off-gc buffs but dps do that too. It's really throwing me off, I can't tell if I'm doing a good job of tanking or not because the options of hate building are gone. I feel like I'm ignoring my enmity generation role, even though that is all now intergrated into the dps rotation anyway. I'm not talking about how good or bad the jobs are now at building hate I'm talking about how it makes me feel as a player. It all just feels wrong. I can't feel the change in role any more or gauge my effectiveness, where as pre-patch I could.

Does anybody else (especially those who main DPS, like me) get this feeling when they play tanks? Or is it just me?