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  1. #21
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    [Reason why you're stopping/quitting FFXIV]
    1. The decision to charge for the game at this time.
    2. Per character charges.
    3. My lack of belief that the developers will succeed in redesigning this game into something that isn't full of more of the same decisions I don't agree with made during the past year. I must reiterate. It is not the cost of the game, it is the principal. There is nothing to do. The community is not very good. The changes that have been made are predominately superficial. It is really not that different than the 2010 version of FFXIV with some minor content additions and minor game mechanic changes. It is time for SE to stop making promises of what's to come. I don't pay for promises same as I do not pay for snake oil.
    4. This game feels like work to play. I already work in my other games MMOreal-life, and the expansion pack, MMOchildren.

    [Parts you enjoyed about FFXIV]
    1. I enjoyed playing with other people, once we entered the era where leve-linking was not the primary reason to group, and experience points had been stabalized, in other words, were predictable rather than cross your fingers. I believe MMO's are meant to be played together, with others, not alone, or only when a raid is occurring.
    2. I enjoyed the crafting to a point, but the mini game is ultimately tedious and unrewarding, and crafting is ultimately unrewarding given the economy in the game.

    [Parts you were disappointed with FFXIV]
    1. Heavily flawed game engine missing the most basic features you would expect in a modern MMO produced by a reputable company.
    2. Frustratingly slow, menu driven interface that is not intuitive for keyboard/mouse player.
    3. Very poor world design, uninteresting, repetitive.
    4. Very unresponsive combat, feels like you are permanently lagged or the client is just dropping input sometimes.
    5. Carrot on a stick "boss fight" content additions that rely on the lag for difficulty, and absurdly rare drop rates for longevity.
    6. Lack of other quality content additions: best example: company leve's where you defend an npc for 15 minutes to satisfy a reputation grind. Not fun.
    7. Very small game world.
    8. Tedious repair system.
    9. Tedious crafting system.
    10. Tedious auction house system.
    11. Very tedious "phasing" or in quest instancing that completely kills any shred of immersion. Tedious loading screens in phased/on the fly instanced quests.
    12. Lack of in game information (what does food do?) I couldn't play if I didn't have two monitors so I could constantly reference several third party web sites.
    13. No native "windowed full screen" mode.
    14. Graphics configuration outside of game client is frustrating.
    15. No way to setup game so holding both mouse buttons makes your character run without 3rd party software.
    16. Game world feels flat and dead. Graphics are dated / Directx9 [2002] - nothing outside of NPCs or PCs or items in the game setup as NPCs cast shadows. NPCs do not move around, talk to each other, interact with each other. Feels like wax museum.
    17. Materia system overly complex. Too many tiers. Too many variations within each tier. Too many Catalysts. All of this complexity doesn't make it harder or more in depth, it simply makes it frustrating and more tedious.
    18. The guildleve system. I really thought this system was terrible. It reminded me of Fields of Valor 2.0, another bad decision from another game.
    19. The community. Although it is not applicable across the board, the few people who are left playing the game are of some other breed then I am. They simply walk to the beat of a different drum.
    20. The lack of content that actually motivates people to use voice communications (ventrilo, mumble)
    21. Terrible guild system. No guild city. No guild perks. No guild management tools.
    22. Stop putting timers on things. Darkhold may have been fun if it had more bosses in it, more loot in it, and no timer, so players would actually have to cope with the trash mobs.
    23. Disappointment with the basic job > advanced job system. This is just more new complexity. Would have made more sense to keep the jobs in the game, and add new jobs along side them, rather than do fan service to the vocal minority. If you really had to do fan service, why not just rename gladiator to paladin, thaumaturge to black mage, conjurer to white mage, pugulist to monk, you get the point. This new system just further concerns me over the logic and decision quality of the game leadership.
    24. Story line is broken up, poorly told, I only vaguely have an idea of what the story is in this game, but its been completely unimportant to me throughout my time playing. I have seen just about every cut scene that is in the game with the exception of a couple of botany and cooking cut scenes and even those seemed to have no bearing on anything really. Terrible story telling.
    25. Cannot Jump
    26. Cannot Swim
    27. Invisible walls all over the place
    28. Lack of puzzle type content
    29. Terrible targeting system
    30. Having to target an enemy and then "lock on" to that enemy. Its just not intuitive. Just let us target the enemy and attack, never mind all this lock on business.

    [What kind of changes do you want to see for you to come back and play?]

    In addition to resolving all of the issues I mention above, I would just generally like to see SE produce a MMORPG that recaptures all the fun I had in FFXI, without capturing all the tedium in FFXI and FFXIV. A MMO that perhaps looks back to the earlier days of Everquest, FFXI, and Ultima Online, which brings in sandbox elements, but using very intuitive, very easy to understand interfaces designed for people who use keyboard and mouse. I would like to see a game that has epic quest story lines in it, rather than a game full of meaningless collect 10 rabbit skin quests. I would like to see a game that has some degree of forced grouping, with some alternative solo content for casual play times. I would like to see a game that uses some of the smarter 6 man and raid designs styles from games like Age Of Conan as it had great raiding. I would like to see a much more responsive combat system that was still strategy and group oriented, rather than a spam fest with little danger against 20 mobs simultaneously (think v1.19 marauder spin to win)

    [Last comment]

    Parting with an MMO you have spent a lot of time with is difficult, even a bad one. I will continue to watch the game and if it starts to move in the right direction then I will check it out again. I think that Square has spent all of their personal currency with most people as far as this game goes, so 2.0 should be dazzling. If it is just a improved version of what we have today, then I don't think that will really restore the brand as they desire. It is going to have to be fresh, innovative, responsive, and fun. I look forward to it and hope they are up to the challenge.

    edit: Another user in this thread said its about the journey, not the destination. I couldn't agree more with this statement.
    (20)
    Last edited by captainpicard; 01-06-2012 at 10:13 AM.

    blocked: prettyprincess, betelgeuzah, jennestia

  2. #22
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    [Reason why you're stopping/quitting FFXIV]

    It is boring. (I will quit after my Crysta runs out in a few months, unless it is drastically better by then...which I doubt.)

    [Parts you enjoyed about FFXIV]

    The pretty graphics and animations.

    Chocobos.


    [Parts you were disappointed with FFXIV]

    Terrain is Boring.
    GuildLeves are Boring.
    Side Quests are boring.
    Main Story is Boring.
    Crafting is Boring (and tedious).
    Behest is Boring.
    Guilds are Boring.
    Cites are Boring.
    Airship is Boring.
    Camps are Boring (where are the Quest Hubs that would be so active that I may not go back to town for a long time?)

    Everything in this game feels like a chore with little to no reward.



    [What kind of changes do you want to see for you to come back and play?] (optional)

    "If you make it fun...they will come." (to paraphrase)

    SE needs to hire some Good Writers for Main Story Lines, Interconnected Side-Quests, Class/Job Storyline-Quests, etc...
    ...and always remember..."The Journey is the Adventure, not the Destination".



    [Last comment]

    I am having way more fun with SW-TOR (non-stop questing FTW!) even as laggy as it is on my rig with the graphics at minimum... "GamePlay > Graphics".
    (10)

    Papa was a rolling stone...wherever he laid his barbut was home.





  3. #23
    Player
    Sontawila's Avatar
    Join Date
    Apr 2011
    Posts
    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    [Reason why you're stopping/quitting FFXIV]
    Want to pay for the game but cant due to stupid payment systems and no support (even as speak)

    [Parts you enjoyed about FFXIV]
    Armory System
    Battle in 1.19
    Crafts pre 1.19

    [Parts you were disappointed with FFXIV]
    Abilities that are taken out just to be regiven to jobs
    Battle last longer each patch released
    Totems and Nuts drop rates

    PAYMENT SYSTEM PAYMENT SYSTEM PAYMENT SYSTEM

    [What kind of changes do you want to see for you to come back and play?] (optional)
    SE to take my money? Seriously, offer more ways to charge ppl. I can't pay via C&B or UP.

    [Last comment]
    Fix Payment
    (4)

  4. #24
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    I will give this game NOTHING. NADA.

    My money is going to XIII-2, then Type-0, then I will reconsider! You hear me SE?? That'll show you.
    (5)

  5. #25
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Betelgeuzah View Post
    I will give this game NOTHING. NADA.

    My money is going to XIII-2, then Type-0, then I will reconsider! You hear me SE?? That'll show you.
    even though you seem to be sarcastic, you are telling them something....that you dont like their MMO.
    (8)

  6. #26
    Player
    Fleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Primula Solheim
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 96
    What a good idea for a thread, interesting to read and so nice and civil. ^^

    [Reason why you're stopping/quitting FFXIV]
    Not enough to do, and most of what is there to do is either too boring/tedious for me (like crafting) and/or involves having a group to do. I am also rather miffed by the class changes. They may not be bad, and I know jobs are coming, but as it stands I really miss my (former) Thaumaturge. Additionally. I recently started playing a certain newly released MMO that entertains me far more, and I don't want to pay for two MMO's at once.

    [Parts you enjoyed about FFXIV]
    - Graphics
    - The game world -- regions, monsters, lore, etc. I enjoy the touch of whimsy.
    - Character/gear aesthetics. The characters are not overly sexualized, and cute and pretty things are not taboo. As a female player (that -gasp!- actually likes "feminine" things), this helped me feel more welcome.
    - The fact that gear was almost all made by players, not dropped from mobs. It was so nice to rank up, then just go to the market and buy a whole new set of gear, instead of getting it in random pieces as drops.

    [Parts you were disappointed with FFXIV]
    - Not enough to do.
    - The crafting grind was just so boring. With my set up I can't do the "watch netflix and spam enter" thing, so I had to actually pay attention to crafting. I got to 45 in my main craft but it took me many many months.
    - Lack of gear choices. The designs are great, but limited, and I dislike that it has become even more restricted recently. It really bugged me that I had so few choices in what my L50 character could wear that was "good" gear.
    - Poor social support -- linkshell management, look for group, etc.

    [What kind of changes do you want to see for you to come back and play?]
    Fix the above, obviously, but other than that? I want this game to have lots of players for me to play with. And I don't want it to include excessive tedium and invoke a feeling that I am banging my head into a brick wall when I do some endgame content.

    [Last comment]
    I think this game has great potential, and I look forward to seeing 2.0, but that is a long way away. I have played since launch (stopped logging in about a month ago, aside from checking out the last patch) and just got tired of waiting. I've traded my staff for a blaster pistol for now, though I'm not writing FFXIV off entirely.
    (7)

  7. #27
    Player

    Join Date
    Jul 2011
    Posts
    77
    [Reason why you're stopping/quitting FFXIV]
    1. "Lack of content" but not because it's not there but because the devs decided to continuously remove the incentive to do world nms, darkhold, and strongholds with each patch. So rather lack of incentive to do the existing content due to their HUGE failure to itemize properly and/or refusal to allow unique untradable to be melded. (I believe the problem could be fixed by allowing un/un to contain one meld slot while crafted gear contain 5 or what ever the current limit is.)
    2. Removal of my favorite spells such as siphon mp, drain, and thaumaturges' lack of mp management abilities.
    3. Yoshidas' post about moving to interrupt spells.

    [Parts you enjoyed about FFXIV]
    I enjoyed patch 1.18 and 1.19.

    [Parts you were disappointed with FFXIV]
    • Too slow to merge servers It has been painfully difficult to find groups and it's too little too late now we've already lost far too many players due to this.
    • Patch 1.20.
    • Itemization; see mage primal weapons.
    • No incentives to do old content.
    • Server lag.
    • Lack of matching and or completed armor sets, I ocd over this. (ex: no hands for the cobalt chain set, can't dye cobalt plate belt and raptorskin satchel belt etc)
    • Materia awarded from spirit bonding too random. (all rank 41+ gear should grantee rank IV materia)
    • No vanity slots for things like capes, tabards, and face items like glasses or masks.
    • Lack of epic feeling during storyline/questing.
    • Tedious crafting.
    • Insignificant leve/quest rewards thus making them irrelevant.
    • Lack of reasonable way to grind company seals I would like more than 100-150 seals for standing around for 15 minutes please.
    • Gear from grand companies being different and even best in slot in some cases after being assured to not sweat it and just pick the one you like.
    • Less reasons to party than before.
    • Lack of RDM, FNC, SAM, and DRK.
    • Non linked Aution House/Market Ward to alleviate player distribution.
    • Lack of PvP.
    • No guild management features. (WE REALLY NEED AN LS MESSAGE)
    • Jobs being bandaids applied to classes instead of new separate entities that could be leveled.
    • The flickering and cut up shadows.
    • Emote voices are too few to select from and all are horrid. (I also think it would be cool to hear NA players emote in English and Japanese players in Japanese.)
    • The hair highlights are also an abomination.

    [What kind of changes do you want to see for you to come back and play?] (optional)
    • For the dev team to stop taking two steps forward one step backwards with every patch and for
    • un/un gear to become relevant again so that in turn raiding becomes the focus of the game.

    [Last comment]
    I will be trying out patch 1.21 but I expect to be disappointed.


    Edit: needs more Ascian. ^^
    (7)
    Last edited by Anon; 01-06-2012 at 02:04 PM.

  8. #28
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    [Reason why you're stopping/quitting FFXIV]
    Lack of things to do. There's nothing but straight-up grinding until you join a GC and do escort missions. Then you grind in dungeons. Also power-leveling and party play way outclass solo progression. Also the story seems distant from the game. 99.999% of the game takes place outside of story events.

    [Parts you enjoyed about FFXIV]
    The graphics, the small glimpses of story we got.

    [Parts you were disappointed with FFXIV]
    Lack of story, lack of content, very unintuitive UI
    EDIT: Oh and the job system is a bit disappointing for now. I expected something more innovative than "do a quest and get more skills for your class."

    [What kind of changes do you want to see for you to come back and play?] (optional)
    Job system, more ways to progress than grinding, more in-game story based progression (such as sidequests giving more than 300 EXP)

    [Last comment]
    Sadface, had hopes for the game but they were not fulfilled prior to subscription, though it looks like they may be fulfilled come 2.0. I'll keep my eye on the forums and Lodestone.
    (6)
    Last edited by SuzakuCMX; 01-06-2012 at 11:44 AM.

    Peach Parfait/Khulan Angura on Gilgamesh

  9. #29
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51

    [Reason why you're stopping/quitting FFXIV]

    Im not subscribing to a game that the only content is getting weapons and grinding xp (which is the reason i stopped playing XI). I need content, i need story, i need to play with my friends and quest together. I cant wait around all day for content to happen.

    [Parts you enjoyed about FFXIV]
    Ill let you know when 2.0 is out.


    [Parts you were disappointed with FFXIV
    • Time Limits with Dungeons.
    • WAITING.
    • You need x amaunt of players to enter a dungeon.
    • Primal Battles low drop rates.
    • I dislike doing content that the only reward is the gear instead of the story.
    • Solo play is really awful, and slow.
    • Company leves. there is no way to complete them fast, you have to stay the 15 min.
    • Company leves low seal rewards.
    • Lack of content.
    • The main focus of the game is grinding.
    • I cant play with my friends (level differences)
    • Leve Quests are very repetitive and tedious.
    • No off button for the chocobo music while mounted.
    • I hate that i have to keep returning to the city.
    • I was disapointed that i coudnt get leves from the aetheryte like the company leves.
    • I hate that 1 Gla, 5 Lnc, 2 Con stuff, SE needs to balance thier content more.
    • The battle tempo is way to slow.


    Biggest disapointment of them all.
    I purchased XIV with the intent to be a Musketeer, but my dreams were shattered when i figured out SE delayed it until well after 2.0.
    [What kind of changes do you want to see for you to come back and play?] (optional)
    • Level Sync.
    • No Timed Dungeons.
    • Musketeer class along with the Machinist pet job, that plays like puppetmaster with a gun.
    • All dungeons minimum player limit starts from 2.
    • Voice acting for everyone.
    • Merit skill trees. I really want to level up my abilities seperately like other modern mmo's.
    • Lots of story content that i can play with my friends.
    • please link all Market Wards, everyone is always going to stay at uldah if you dont.

    [Last comment]
    • You should be able to quest to 50 with your friends, instead of having to do repetitive leves and party grinding.
    • The immersion factor isnt there because we have to keep returning to town for everything.
    • Im very hopeful for this game, but i have to wait until 2.0.
    • I hope 2.0 is very accessible and fun.
    (6)
    Last edited by Engineer; 01-06-2012 at 01:15 PM.
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  10. #30
    Player
    MakiMakaa's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Maki Kato
    World
    Alpha
    Main Class
    Marauder Lv 90
    [Reason why you're stopping/quitting FFXIV]
    I refuse to pay 25% more for the same product than people in other regions.
    $ is not € idiots.

    [What kind of changes do you want to see for you to come back and play?]
    A fixed value in a determined currency which will get billed to you according to the current exchange rates.
    Bonus points if directly billed to my cc in said currency.
    (8)
    Last edited by MakiMakaa; 01-06-2012 at 12:12 PM.
    The Hammer is a solution to everything.

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