Not going to happen. Thats over 60 different voice recordings. You have to remember how many different voices there are in character customization.
Not going to happen. Thats over 60 different voice recordings. You have to remember how many different voices there are in character customization.
The various grunts and cheers that have nothing to do with a talking voice? That's like saying "Yes let's do this!" and "..." are too many lines to record.
No... there's only a 12 different voices (some peeps are good enough to do multiple types, I've done this myself within the same production, its weird talking in two voices to yourself sometimes) needed (14 if they remove gender locks) times the short lines of dialogue that they already have. The hard part is if they decide to expand on what the character said.
Again, I will reiiterate this. It can be OPTIONAL for those of you who like seeing your character's mouth move with no sound. I'm totally supporting the idea of you keeping that. Let us both have what we want.
It'd be really odd to have a character with a super high pitched "voice" in combat and emotes talk with a low or normal pitch.The various grunts and cheers that have nothing to do with a talking voice? That's like saying "Yes let's do this!" and "..." are too many lines to record.
No... there's only a 12 different voices (some peeps are good enough to do multiple types, I've done this myself within the same production, its weird talking in two voices to yourself sometimes) needed (14 if they remove gender locks) times the short lines of dialogue that they already have. The hard part is if they decide to expand on what the character said.
Again, I will reiiterate this. It can be OPTIONAL for those of you who like seeing your character's mouth move with no sound. I'm totally supporting the idea of you keeping that. Let us both have what we want.
That would also be an incredible expense for something "optional" in regards to voice acting.
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