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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kaethra View Post
    The various grunts and cheers that have nothing to do with a talking voice? That's like saying "Yes let's do this!" and "..." are too many lines to record.

    No... there's only a 12 different voices (some peeps are good enough to do multiple types, I've done this myself within the same production, its weird talking in two voices to yourself sometimes) needed (14 if they remove gender locks) times the short lines of dialogue that they already have. The hard part is if they decide to expand on what the character said.


    Again, I will reiiterate this. It can be OPTIONAL for those of you who like seeing your character's mouth move with no sound. I'm totally supporting the idea of you keeping that. Let us both have what we want.
    It'd be really odd to have a character with a super high pitched "voice" in combat and emotes talk with a low or normal pitch.

    That would also be an incredible expense for something "optional" in regards to voice acting.
    (2)

  2. #2
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,726
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    (2)

  3. #3
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    another reason I don't want this is because our voice will most likely be some British accent seeing how most people talk in eorzea.

    I'll be honest, not really a fan of the accent in games.
    (1)

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