For something that cost 1/3 of your mana pool and having a 90s cd, its pretty awful. When you do use it, its pretty nice, but are the returns anywhere near the LIFEsustain of old AD?
For something that cost 1/3 of your mana pool and having a 90s cd, its pretty awful. When you do use it, its pretty nice, but are the returns anywhere near the LIFEsustain of old AD?
Yeah Id probably rely on it more if it were off cd sooner, agree.
YOOOOOOO that 1 use of it in mega pulls is pretty nice...till you realize thats all you got. Esteem should really give us a little hp or something from using his as well, outside of a mega pull, using either seems very, very very very unimpactful, Tend to forget about them otherwise. Such LOOONG CD
Last edited by ADVSS; 07-11-2019 at 04:09 AM.
With the current design I think they are wanting to keep the tank healing cooldowns on the same timer.
Warrior equilibrium is an immediate 1200 potency heal oGCD with no damage.
Gunbreaker is a 1200 oGCD potency heal over 18s.
Paladin requires either hard casting or using their DPS burst CD to heal which still occupies the GCD.
Dark Knight is the only one with damage associated with it, dealing equal potency healing as Warrior/Gunbreaker at 6 targets.
It's a good observation, though the downside is that we don't always have 6 targets, so it can fairly often be the weakest of the sustain. WAR, GNB, and PLD heals are all just as capable on bosses.With the current design I think they are wanting to keep the tank healing cooldowns on the same timer.
Warrior equilibrium is an immediate 1200 potency heal oGCD with no damage.
Gunbreaker is a 1200 oGCD potency heal over 18s.
Paladin requires either hard casting or using their DPS burst CD to heal which still occupies the GCD.
Dark Knight is the only one with damage associated with it, dealing equal potency healing as Warrior/Gunbreaker at 6 targets.
Edit: I should mention that I'm cool with the others having better boss self heals, I would just like a bit off my previous AoE sustain back.
Last edited by Martine; 07-11-2019 at 04:21 AM.
It’s been forever that DRKs have asked for AD to be worked out to be as effective in single target as it is in dungeon pulls but it hasn’t happened. I’m not optimistic but you could do other things: I’d take a buff to SE. Something like SE will give a dh crit heal while dark side is active. I wouldn’t think it be game breaking and would make up the difference between effectiveness in the other heals over time. It wouldn’t take an overhaul, just a trait, and wouldn’t change the flow.
Question: How well does TBN work vs. Savage / Extreme bosses?It's a good observation, though the downside is that we don't always have 6 targets, so it can fairly often be the weakest of the sustain. WAR, GNB, and PLD heals are all just as capable on bosses.
Edit: I should mention that I'm cool with the others having better boss self heals, I would just like a bit off my previous AoE sustain back.
I ask because in dungeons, vs. a small pack or a boss, I find TBN to be incredibly effective, so while AD may not heal for much in these situations, if I use TBN correctly I find that I don't take nearly as much damage to begin with.
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