Quote Originally Posted by HyoMinPark View Post
The tentative opener posted in the Balance does not delay Divination, but rather use Swiftcast and Lightspeed in an attempt to get it out as fast as possible to line up with other buffs.

Pre-pull:
-12 ~ -9s — Earthly Star
-5s: Aspected Benefic
-4s: Arcana prepull, if possible
-3s: Draw
-2s: Sleeve Draw
-1.5s: Malefic IV

Pull:
0s: Malefic IV hits > Swiftcast
1s: Combust III > Play, Draw
3.5s: Malefic IV > Play, Lightspeed

And then it branches depending on cards and seals you have received and will receive in the next few GCDs:

6s: Malefic IV > Draw, Play/Redraw
8.5s: Malefic IV > Divination/Play/Redraw, Draw/Divination/Play
11s: Malefic IV > Arcana/Draw/Divination, Play/Arcana/Draw
13.5s: Malefic IV > continue/Play/Arcana, continue/continue/Play

Obviously, this is subject to change, but I have read that it may be better to do a 4% Divination if the cards are not favoring you for the 6% rather than cause Divination to drift too much, as that will result in future Divinations also drifting out of buff windows. That’s min-maxing/optimization territory, but for regular stuff, you can still do Divination within the opener without delaying it to 1 minute (unless it’s sub-70 content where you don’t have Sleeve Draw). You just have to become a concert pianist to do it.
Some nice theory crafting, but it still seems to be a workaround for an issue that shouldn't exist (and if anything, shows how it's even more redundant of a limitation) and the clunkiness of losing seals to badly timed cards is still a problem.
And of course, this isn't possible pre-70.