So, 6% and 8% damage buffs for 15 sec feels super lame and boring (at least for me)
Even though I still prefer old card system I doubt its coming back
Here some ideas
(1)
The Balance - increases damage dealt by 5% and increases HP recovery via healing actions by 10% for 30 sec
Additional Effect: Grants a Solar Seal
The Bole - increases damage dealt by 5% and decreases damage taken by 10% for 30 sec
Additional Effect: Grants a Solar Seal
The Arrow - increases damage dealt by 5% and reduces weaponskill/spell cast time and recast time, and auto-attack delay by 5% for 30 sec
Additional Effect: Grants a Lunar Seal
The Ewer - increases damage dealt by 5% and gradually restores mp over time (Potency: 25) for 30 sec
Additional Effect: Grants a Lunar Seal
The Spear - increases damage dealt by 5% and increases crit hit rate by 5% for 30 sec
Additional Effect: Grants a Celestial Seal
The Spire - increases damage dealt by 5% and increases direct hit rate by 8% for 30 sec
Additional Effect: Grants a Celestial Seal
(2)
Minor Arcana - converts currently drawn arcanum into the Lord of Crowns when Balance, Arrow, or Spear, or the Lady of Crowns when Bole, Ewer, or Spire
Lord of Crowns - increases damage dealt by a party member or self by 15% if target is melee DPS or tank, or 8% for all other roles.
Duration: 15s
Lady of Crowns - increases damage dealt by a party member or self by 15% if target is ranged DPS or healer, or 8% for all other roles.
Duration: 15s
(3)
Divination - increases damage dealt by 10%
- decreases damage taken by 10%
- increases HP recovery via healing actions by 10%
Can only be executed after obtaining three Seals of Arcana by playing at least three arcanum.
Effectiveness is determined by the number of different types of seals in play.
1 Seal Type: 2%
2 Seal Types: 5%
3 Seal Types: 10%
Duration: 20s
(4)
Redraw - 3 charges. After 30 sec recharge all 3 at once
(!)
I hope its not too op, but I think since ast is a buffer healer, his buffs should be strong AND different