Y'all went ahead and had fun before I could chime in.

Quote Originally Posted by Connor View Post
God this thread lol

No wonder nobody wants to be a healer
I suspect the sheer boredom and lack of significant chances contribute far more to the decline in healer interest—especially when you consider the devs prattled on and on about healer re-balance being their excuse for not implementing a fourth healer. Their attempt at balancing the three has proven laughable.

Ironically, they managed to anger both sides of the spectrum now. All the people squeeing over the belief "healers will be healers now!!!!" were rudely awoken to the same reality as before. You're still expected to DPS. It's just even more boring than it used to be. And the pro DPS side simply had their preferred playstyle neutered. Nobody won and no one is happy about it.

There's a good reason SCH and AST are listed as the most disliked jobs.

Quote Originally Posted by Sauvage View Post
I once had a tank who would keep running around the room for no reason, walking out of my healing bubble, getting hit by ground aoe's, making me chase him to use holy and I had enough of it. So from then on, I was strictly healing. A few mobs later I was kicked and I subsequently reported. This tank received a suspension. I know this because of the level of vitriol directed at me on discord from their fellow raid members.
You just described someone who repeatedly griefed you throughout a dungeon run, and only kicked when you essentially "griefed" back. It is far more likely they were suspended for the aforementioned kicking.

Quote Originally Posted by Shurrikhan View Post
The removal of healer DPS skills only made it easier to spend fewer globals on anything but damage. You have both a simplified (read: nigh-autonomous) rotation and no longer have any ability to overly invest in damage-dealing via shared resources; all abilities save Assize are now purely for healing, while Assize is likewise still almost always used as a pure heal (again, to save GCDs so you can spend them dealing damage).
Actually, this is incorrect. Assize is used on CD unless you know AoE damage will occur within 3-5 seconds. Even then, it's still often better to simply use it for damage and little else. If you hold onto it for AoE bursts, you'll end up losing a cast which is a bigger damage loss than GCD healing, especially if you can get away with Rapture as that contributes to your Lilies, making it DPS neutral.

Quote Originally Posted by zylo1010 View Post
Other options c) disable damage abilities in raids/dungeons d) healing intensive boss fights so they actually have to heal and not play a subpar dps with healing capabilities.
I hope you fancy sitting in queues for hours on end because a change like this will all but guarantee a mass exodus of healers. I mean, they're already dominating the roulette bonuses. Regardless, no dungeon or normal mode raid is "healing intensive."