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  1. #251
    Player
    Lucky27's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Master Gandhi
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Crystal_Raven View Post
    Next time I go in a dungeon, I\\'ll pull wall to walk and proceed to not deal any damage. My job is to tank after all isn\\'t it? Not deal damage, that\\'s not my job.

    If something gets aggro on something else, I will take it back and proceed to sit there.

    It\\'s the DPS job to deal damage, not mine. I\\'m just here to make sure things are aggro on me.

    See how ridiculous this sounds?
    Wait is this really a problem on here? Your quote doesnt sound crazy at all.What does sound crazy is expecting someone who signed up to heal others, someone who probably isnt that excited about damaging others, to heal! I always put out max dps in duty finder as heals but ive been playing healer since the beginning of time. Some ppl want a more relaxed healing playstyle and this is unfair to force a healer, let me repeat, someone who HEALS, to do damage. When I tank, i would never tell my healer they have to do damage. This community is good for the most part, but it's very wrong on this subject.

    "Hey doc, us soldiers are all good now. Here's a rifle, catch! Omg shoot man
    (2)

  2. #252
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Lucky27 View Post
    Wait is this really a problem on here? Your quote doesnt sound crazy at all.What does sound crazy is expecting someone who signed up to heal others, someone who probably isnt that excited about damaging others, to heal! I always put out max dps in duty finder as heals but ive been playing healer since the beginning of time. Some ppl want a more relaxed healing playstyle and this is unfair to force a healer, let me repeat, someone who HEALS, to do damage. When I tank, i would never tell my healer they have to do damage. This community is good for the most part, but it's very wrong on this subject.

    "Hey doc, us soldiers are all good now. Here's a rifle, catch! Omg shoot man
    Are you implying corpsmen aren't trained to fight should the situation arise where they need to?
    (9)

  3. #253
    Player
    Stamps's Avatar
    Join Date
    Jul 2015
    Posts
    15
    Character
    Fantastical Stamps
    World
    Coeurl
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Lucky27 View Post
    Wait is this really a problem on here? Your quote doesnt sound crazy at all.What does sound crazy is expecting someone who signed up to heal others, someone who probably isnt that excited about damaging others, to heal! I always put out max dps in duty finder as heals but ive been playing healer since the beginning of time
    It's not so much a problem as it is an annoyance. Part of the reason why I heal is because I got annoyed by low DPS healers and took the reins for myself, speeding my clear times by quite a bit! But it's always important to understand that most proponents of healer DPS are discussing "what should be" rather than "what is".

    When someone comes on and says "I don't like to DPS as a healer so I won't" should be viewed in the same lens as a DPS saying "I don't like the optimal rotation so I won't do it". Neither are "wrong" for saying that, but both mindsets slow down the pace of completion for everyone involved. And pace of completion is a key-metric in a casual game like FFXIV -- everyone wants quick, easy roulettes, right? It's not as if there's any concern of actually failing them. So speed matters and healer DPS is a key component of speeding up the run!

    But it certainly doesn't help that SE is muddling the waters by claiming that they design encounters with healers only healing in mind. In my successful clears of Ex trials in Shb (~30 or so) I spent around 80% of my time DPSing. The hardest content should, presumably, have the most amount of healing required -- and that holds up here -- so it's pretty clear that SE doesn't design encounters with high healing uptime in mind.
    (7)

  4. #254
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Taikugemu View Post
    If only people would pay attention to the conjurer quest line and take it to heart.
    No spoilers, but its not the only questline that SE writes Healers doing damage into fights.

    The argument will never change, however. There is a fundamental misunderstanding on both sides of the fence that prevents it reaching a conclusion.

    People wildly misrepresent how much Healing is required in party play.
    From a purely "numbers per second" standpoint, Healers are working harder than DDs and Tanks. Combine the DPS and HPS into a single "Numbers per second" figure. You'll find even the Healers doing bare minimum damage casts are still providing more numbers per second than the average DPS will. Those that don't do damage casts are only providing the same average 'numbers per second' as an average dps.

    Also, from experience leveling both my AST and SCH (Both 80 now), whenever I land in a Trial, the co-healer will ALWAYS dump the lions share of Healing on me and just go balls to the wall dps outside of occasionally using an AoE or oGCD heal.
    I would actually prefer it if Squeenix removed the second Healer from Full Parties. Though wouldn't change much of the healing requirements compared to now with the kind of co-healers I end up with.
    (2)

  5. #255
    Player
    Taikugemu's Avatar
    Join Date
    Jan 2019
    Posts
    19
    Character
    User Name
    World
    Cactuar
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Lucky27 View Post
    Wait is this really a problem on here? Your quote doesnt sound crazy at all.What does sound crazy is expecting someone who signed up to heal others, someone who probably isnt that excited about damaging others, to heal! I always put out max dps in duty finder as heals but ive been playing healer since the beginning of time. Some ppl want a more relaxed healing playstyle and this is unfair to force a healer, let me repeat, someone who HEALS, to do damage. When I tank, i would never tell my healer they have to do damage. This community is good for the most part, but it's very wrong on this subject.

    "Hey doc, us soldiers are all good now. Here's a rifle, catch! Omg shoot man
    Oh no, you're expected to press some buttons instead of doing absolutely nothing in healing downtime, how unfair this world is.
    (12)

  6. #256
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by jazo View Post
    ...
    but, about what are you EXPECTING other players to do in a party,
    ...
    Expectation: Every role attempts to use a beneficial skill every time the global cooldown comes up.

    That is only fair.




    Quote Originally Posted by Alphras View Post
    ...
    Discussions on the healer forums don't help to change this expectation.
    ...
    I believe this was originally posted to general discussion, it was moved to the healer subforum at some point.
    (7)

  7. #257
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Stamps View Post
    But it certainly doesn't help that SE is muddling the waters by claiming that they design encounters with healers only healing in mind.
    This is actually not what is said. What *was* said is that healer damage is not included when they calculate DPS requirements to clear a fight.

    Which...makes sense. Because a healer's GCD priority can change from second to second. Someone stands in stupid and needs a heal. Someone dies and needs a raise. Healer had to move too much (due to bad positioning either on the part of the healer, another party member, or both) and now has to hold their GCD for a second to time a heal properly for a double raidwide or something. Lots of things can affect a healer's ability to contribute DPS that are completely outside of the healer's control. Sometimes you have no choice but to chain heal (eg the entire raid has gained multiple stacks of vuln up).

    Yoshida personally believes that healers shouldn't be expected to DPS, but....his beliefs and the content and systems he delivers to players do not match up at all. If he doesn't want us DPSing, he has the power to make that happen. He has not. So it will be expected. Because people care about party contribution, and 3 people putting in effort ~90% of the time and one person putting in effort ~10% of the time is not an even distribution of effort.

    "Hey doc, us soldiers are all good now. Here's a rifle, catch! Omg shoot man
    Healers in this game are not non-combatants. We're not combat medics. We're not chirurgeons. We are spellcasters who support our allies by keeping them standing.
    (8)
    Last edited by IttyBitty; 07-10-2019 at 02:03 AM.

  8. #258
    Player
    Kyeria's Avatar
    Join Date
    Oct 2011
    Posts
    92
    Character
    Ky'aria Bressa
    World
    Leviathan
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Crystal_Raven View Post
    As I said, if you get kicked, that means multiple people agreed you are doing something wrong.
    First and foremost let me say that as a healer, I agree that we should DPS when times permit to assist in faster dungeon progression. That being said though, your justification and mentality are 100% wrong on this specific issue.

    It doesn't matter if everyone in your group agreed with your reasoning to kick a member from your team. It doesn't mean that the kicked player was "Doing something wrong" and it also doesn't make it "OK" or within the TOS guidelines. Square-Enix has come out and said that "Different Playstyles" are NO LONGER protected by the TOS and can result in punishment when abused in this fashion.

    Mob mentality does not equate "just cause". Within this line of thinking, the same example could be, it would be ok for everyone in your party to swear and use racial/derogatory slurs at someone's expense, as long as the majority was in agreement. "Well everyone else agreed, so you're clearly wrong." is pathetic logic and reasoning.

    I'm all for compromising and working together, but you're simply a toxic player and it shows in your replies. I hope you get some type of repercussions for this.
    (5)

  9. #259
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Found this while looking for FFXIV memes and thought it was appropriately funny (edited for language):

    (12)


    Gamers don't die, we just go AFK

    #ottergate

  10. #260
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Lucky27 View Post
    "Hey doc, us soldiers are all good now. Here's a rifle, catch! Omg shoot man
    Except that's pretty much how it is?
    Field docs are trained to protect themselves and their patients, since, you know, many people crap on you being injured, they'll just shoot you while you are down, one more easy kill that will most definitely be unable to return to battle (not every injury that needs treatment will incapacitate you for the rest of the war after all); so there needs someone there who can protect the injured until help arrives, and if there's a medic... They also won't stop at shooting, or at least capturing, the medic, since they are pretty vital to the enemy. Thinking that they are untrained in combat is simply ridiculous, they would be a liability instead of an asset on the battlefield. Theory is well and good, but it stays theory contrary to reality at the end of the day.

    So, yeah, in that light, it's quite reasonable to think that the closest thing we have to a field medic in this game, a healer, should be able to handle themselves in battle as well, no? And, lo and behold, they do.

    Btw, NPC healers, both enemies and allies, ALSO attack (see trust system). So why should you be different, eh?
    (13)

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