Quote Originally Posted by quantumsaint View Post
That's a list of every MMO ever, with FFXIV at the bottom. The metacritic scores were to help back up the data since mmorpg's scores are based on one review. It is one of the worst reviewed MMOs in history. I don't know how much more proof you need. The metacritic score you linked to for Skyrim was for the user review score, not the actual critic score. http://www.metacritic.com/game/xbox-...critic-reviews.
See also: http://www.metacritic.com/browse/gam...ary-nav;item;7

Nice try though.

Also, if reviewers give a game a perfect score, such as the reviewer for famitsu, and they praise the level of detail on display that creates that level of immersion, it is fair to say that it is because of that level of detail that they rated the game perfectly. If the level of detail resonates that strongly with a reviewer to give it a perfect score (again, something that famitsu had never done with a western-developed game prior to Skyrim) then it is safe to say that it is one of the reasons that players love the game as well. The amount of detail draws the player in. There's a reason it's the most played game on Steam right now, dwarfing even the numbers of the F2P TF2. This is one of Biggs's more dubious claims, sure, and as such, more difficult to prove, but that doesn't mean it's not true.
Aside from the fact that he clearly has no concept of what general knowledge is as well as his inability to seperate opinions from facts on his own, I believe we can safely let this one go, as nothing we will ever say will phase him, despite mountains of evidence to the contrary. Gotta admire him for that at least. My claim that people love Bethesda games for their level of detail and their ability to make a world feel alive stems from the fact that its a fantasy sandbox game. Sandbox games in general are games catering to those that want to play in a vast, open world with no restrictions on where to go first or what to do. By assuming that this is one of the core elements that people enjoy about games like these, and that the developer would spend a great deal of time trying to accomplish this within their genre, I suppose I have strayed outside the bounds of his level of common sense. His last post highlights why I ducked out early on arguing with him. He just won't ever get it man.