Results 1 to 10 of 48

Hybrid View

  1. #1
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Mistyregions View Post
    Yah so I guess I'm being misunderstood, my apologies. As much as what you want is a REACTIVE solution I suggest you be more PROACTIVE, by whatever means necessary.

    Do we need steps on how to get gud?
    You do realize healers can spend their entire time healing, doing everything right, and still have people die because they're allergic to doing mechanics right? And for those people who are allergic to doing mechanics, a few more seconds in a fight can help them figure stuff out more readily. Telling them to 'get gud' is trite and doesn't address the problem in any way.
    (6)

  2. #2
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Enla View Post
    You do realize healers can spend their entire time healing, doing everything right, and still have people die because they're allergic to doing mechanics right? And for those people who are allergic to doing mechanics, a few more seconds in a fight can help them figure stuff out more readily. Telling them to 'get gud' is trite and doesn't address the problem in any way.
    Ok so tank dies the job and the healers do their jobs so what is the threat debuff you guys want for? And so what people wipe. You wipe and then do it again, you wipe and address the problem. It takes what, 30 seconds to respawn and run back? Don't carry someone through if they don't grasp the mechanics and if they make a mistake, o well that's part of the game.

    So what does threat reduction have to do with any of this?
    (0)