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  1. #21
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Its honestly just because of Raise. The only classes that are affected by MP are those who can raise Raise. Healers + SMN/RDM. If raise was on a CD for everyone, we wouldn't have MP either.

    BLM is practically a physical class with their changes to Umbral ICE.
    (1)

  2. #22
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    MP is used as a barrier to Raise spamming.

    Without MP, players would be able to easily spam Raises without a concern. Especially RDM whom can generate a bunch of insta-cast Verraises.

    Outside of that, Healers have Piety that exists purely to aid with MP. I don't think they feel like redesigning Piety to be another useless stat something else.

    Finally, they probably want to keep MP around because its iconic. Like, most FF games had HP and MP. TP is less used in games, especially as a resource to spend in combat.

    I think it's a bit of a shame they've just gone the way of simply outright deleting TP and having physical jobs just not have to deal with any resource management outside of their gauges as well as having Casters just do whatever they want so long as they press Lucid every 60 seconds... Takes some of the fun out of actually thinking about your rotation and resource management if favour of "Herp derp press all the skills!"
    (0)

  3. #23
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    ..But they could keep these barriers if they just put the offensive AoE abilities off MP and kept heals/raise on mp...
    (2)

  4. #24
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,159
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    MMO Entropy
    (0)

  5. #25
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Why is this an issue to anyone? How it was prior to ShB was that melees would run out of TP consistently on aoe pulls, where as this was a more non issue for casters broadly. Of course, if battle went on long enough, even casters would run out. But that was more an exception than the rule. This made the idea of "stopping AoE Spam" moot because the only ones who got stopped by that were melee classes. The changes made should even that out a bit if not slightly inverse it. If the pack isnt dead with this much aoe going out, then there's something wrong with the party.
    (1)

  6. #26
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    Quote Originally Posted by Millybonk View Post
    Just from browsing through the classes: every class which relied on TP as their main resource is now your standard "Press the button when off CD without having to think further" whereas MP classes still need to calculate their resources.

    Why the glaring difference?
    TP was useless, I do not understand why anyone would remove MP. If you remove MP it wouldn't even make sense.
    (1)

  7. #27
    Player
    Millybonk's Avatar
    Join Date
    Jan 2019
    Posts
    140
    Character
    Lalamia Millybonk
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lemuel81 View Post
    TP was useless, I do not understand why anyone would remove MP. If you remove MP it wouldn't even make sense.
    Don't just say something without providing evidence of some sort.

    TP got removed, which results in any TP class being able to spam their AoE spells all the time, which wasn't possible before.
    Using that as a base it makes no sense why any AoE spell on a MP class still cost resources, right?

    If the scope was to enable AoE spamming you would grant it both groups, TP and MP classes, and not just TP classes.
    (2)

  8. #28
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lemuel81 View Post
    TP was useless, I do not understand why anyone would remove MP. If you remove MP it wouldn't even make sense.
    Go on.

    MP is just old TP at this point. They literally just added an extra zero from 1,000 to 10,000.

    MP was always the same as TP, except that piety could modify its max value, with that changed it is a carbon copy of TP.

    Don't you get tired Pushing a Doom Spike or an Overpower the same as you might run out of Aether to cast magic?

    The only real issue I see with the changes is that TP is infinite, but MP took a nerf with the loss of Refresh. MP Sustain with multiple deaths will be a serious issue.
    (0)

  9. #29
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    TP used to be managed in heavensward. I remember having to use invigorate@ half TP. Then you’d get it back right before it fell to zero. As least it was that way for first raid tier as Monk
    (1)

  10. #30
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Millybonk View Post
    Don't just say something without providing evidence of some sort.

    TP got removed, which results in any TP class being able to spam their AoE spells all the time, which wasn't possible before.
    Using that as a base it makes no sense why any AoE spell on a MP class still cost resources, right?

    If the scope was to enable AoE spamming you would grant it both groups, TP and MP classes, and not just TP classes.
    Most of the caster classes already could spam AoE abilities just fine. Spamming of AoE abilities is not the issue.
    It is mainly healing that is limited by MP. For anything else running out of MP/TP is/was almost never an issue.
    (0)

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