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Thread: Feelings on RDM

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  1. #11
    Player
    Turing's Avatar
    Join Date
    Jun 2019
    Posts
    6
    Character
    Yue Rose
    World
    Excalibur
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Gallus View Post
    Buffing Reprise and making it actually "viable" could bait bad players into delaying this massive burst or even skipping it in certain phases. It reminds me of Tornado Kick and monk.
    I don't think it is reasonable to base decisions on what "bad players" will do, as bad players may do all kinds of non-optimal things. They may simple hardcast verthunder repeatedly because they like it, or cast nothing but Jolt. I'd much rather Reprise be in a situation like Tornado Kick, where finding and learning the right way to use it is a serious boon to your overall performance (though TK is an extreme example, I'd like to see Reprise as a moderate optimization, not the one true rotation). This gives us the depth that players can explore to improve -- it gives us something to aspire to doing, rather than being satisfied that we simply cast our GCDs as often as possible.
    (4)
    Last edited by Turing; 06-28-2019 at 05:39 AM.