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Thread: 5.0 PvP?

  1. #21
    Player
    Kazgrel's Avatar
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    Jul 2015
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    364
    Character
    Kazela Arniman
    World
    Zalera
    Main Class
    Warrior Lv 80
    Quote Originally Posted by DrWho2010 View Post
    getting mentor status unlocks all the flavors of mentor that you can set on your character including PVP Mentor.
    I've always found that hilarious back whenever I unlocked mentor status; able to flag as pvp mentor yet (at that time and for the longest time) having never touched pvp. /shrug
    (0)

  2. #22
    Player
    Sylvain's Avatar
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    Oct 2015
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    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I've just read the MogTalk

    - Range Matchmaking will indeed be a very big problem with the addition of the dancer. However a "simple" thing to do would be to make the Feast a 5v5 battle and splitting caster and range into 2 different categories. I do not think allowing any kind of composition would be a good thing, as you could have things like "range meta" or "melee meta". x2 melee lb plz?

    " The Feast but haven’t been able to make their first move. As such, we hope to find ways to help jumpstart their participation"
    Well a good start would be to allow everyone to get proper reward every season and not just the top one. The wolf mark system is very bad for people who can't put enough time. (which is most people)

    This is simply my own personal idea as the person in charge, but for example, we could have a server dedicated to PvP wherein you are able to create a copy of the character you regularly use onto that server. Only the characters copied onto that server could participate in PvP content, and you would have to play on that server if you want to partake in rank matches during the season. Any prizes won by making it into the ranks would then be distributed to the player’s main character.
    I see the intent, but unless they can ensure very quick pvp queue, there is an issue with that. I can't play my character while waiting.
    If this could ensure no wiating time, sure, why not. But let's face it, it won't. And one thing I like to do while waiting (even for 5min) is to craft.
    If I were to play 10 match and have to wait 5min between each match (decent waiting time I would say) that's 1h of crafting I'm missing.

    Unless they make a system where people can continue their activity while waiting I don't think this would be a popular option.

    Previous maps were created through a great deal of trial and error, but it might be interesting to increase the variety of maps after establishing clearer regulations from the beginning.
    OMFG plz yes! I'm so done with Crystal Tower. It's a pretty map but... after 200+ games I just can't see it anymore. (I want a map with half the side the first shard, with light sky n stuff and the otherside the 13th shard (the void) with the redmoon in the sky... that'd be nice ^^)

    We are planning to improve PvP actions with 5.0, and if we determine that it is too easy even after those changes, we will look into making further adjustments, including increasing the number of actions.
    Don't make it more simple please T_T... I love the SB system but I'd rather have more tools than less... (Gravity Art of War and Holy for healers ^^?)

    We would like to continue creating a variety of content, since more people can enjoy it without worrying about many things with content that is simple, easy to understand, and one that has a larger number of participants.

    On the other hand, there are concerns that if we go that route, our core players may not find enough depth in the gameplay, or people may feel that it is hard for them to overcome situations with their own skills/strengths.
    I can't recall WoW player saying Warsong Gulch and Arathi Bassin lack depth... they have very simple design and are still the favorite of many players...
    If anything, making all Frontline 8v8 would be the best change
    (0)

  3. #23
    Player
    Nalien's Avatar
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    Oct 2012
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    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Finally, something.

    Just wish we didn't have to wait til the 11th hour for this... Rework of additionals is interesting, wish we could actually get a look at that the same way the media tour let people look at literally all the PvE actions/additionals, but oh well, not long until the patch notes anyway now...
    (0)

  4. #24
    Player
    legione's Avatar
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    Apr 2018
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    Character
    Gya Ru
    World
    Moogle
    Main Class
    Conjurer Lv 80
    raging strike and phantom have to be back in my skillset or riot.

    edit

    and good lord why run is still in the optional skills xD ?!
    (0)
    Last edited by legione; 06-26-2019 at 08:48 PM.

  5. #25
    Player
    Nalien's Avatar
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    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by legione View Post
    and good lord why run is still in the optional skills xD ?!
    I kinda get the reason why, if everyone just has it by default then there is less benefit from having it; When everyone is special has Bolt, nobody is special has Bolt. You can outplay with timing of course, but that's true regardless with other skills. You can outplay Bolt, or be outplayed with Bolt, by Bind, Heavy, dash skills, etc.

    At least they're increasing the ranged of melee attacks to make landing melee hits without Bolt slightly more tolerable.
    (0)

  6. #26
    Player
    Remus's Avatar
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    Aug 2013
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    Garlemald
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    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Updated job guide has pvp changes as well.

    https://na.finalfantasyxiv.com/jobguide/battle/
    (0)

  7. #27
    Player
    legione's Avatar
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    Character
    Gya Ru
    World
    Moogle
    Main Class
    Conjurer Lv 80
    problem solved ,bolt is gone
    (1)

  8. #28
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
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    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Yep, that works too lol.

    Somewhat impressed with the Role Actions. There's a lot of potential for adjusting what you pick based on what others have taken, both on your team and the enemy team, although I guess that only applies to Feast where you can actually see others Role Actions.
    (0)

  9. #29
    Player
    Sunako's Avatar
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    Nov 2013
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    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by legione View Post
    problem solved ,bolt is gone
    Peloton is kind of similar to bolt and it is buff for whole party. You most likely want one ranged dps bring Peloton on your party.
    (0)

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