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  1. #1
    Player
    Ricepudding's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    55
    Character
    Rice Pudding
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tonkra View Post
    THM? wind beats fire -> conjurer
    con does easily more dmg with just wind/windra

    how come that people think that thm is the only nuker in the game?
    Thaum has better burst potential, and their 2-part Thunder combo has an instant-cast for Thundara, where as Aerora has a cast time, so you'll be more restricted to when you can and can't shoot off a combo without dying.
    (3)

  2. #2
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Ricepudding View Post
    Thaum has better burst potential, and their 2-part Thunder combo has an instant-cast for Thundara, where as Aerora has a cast time, so you'll be more restricted to when you can and can't shoot off a combo without dying.
    but wind does the most damage against ifrit believe me.. its a REAL difference to cast the best element on the mob since some patches.

    the elemental wheel:


    so ice is the worst choice , the same for fire (THM)... and lightning is only neutral to fire. the damage is ok, but so wind is much better. just try it out and compare. i easily outdamage a THM at dragon spots with wind. while i do around 1k damage the thm does with thunder only around 600-800. (and i have wind items equipped on)
    (0)
    Last edited by Tonkra; 01-03-2012 at 07:25 PM.

  3. #3
    Player
    Ricepudding's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    55
    Character
    Rice Pudding
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tonkra View Post
    the elemental wheel:
    BTW, either they've changed the elemental wheel COMPLETELY, or they've changed mob elements. Amalj'aa, once Fire element and weak to wind, are now extremely weak to Earth and strong against Wind.

    Also, have you even done Primal battles since last patch? You're referencing something about "dragon spots", when the OP asks for Ifrit specifically. I believe elemental strengths and weaknesses do not apply for Primal fights, in order to allow for at least some sort of balance. As a Conj nuking on Ifrit, my Stone and Aero did the same damage. If the old elemental wheel was still in effect (or any elemental wheel when it comes to Primals), Aero should definitely do more damage to Ifrit than Stone. But it doesn't.

    NOTE: I haven't actually tried using Fire for Ifrit, but then again it is AoE, so there's be no reason to use it on single-targets at all. Not sure how much I can trust from forum posts about it healing him though, haven't really seen it for myself.
    (1)
    Last edited by Ricepudding; 01-03-2012 at 07:40 PM.

  4. #4
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Tonkra View Post
    but wind does the most damage against ifrit believe me.. its a REAL difference to cast the best element on the mob since some patches.

    so ice is the worst choice , the same for fire (THM)... and lightning is only neutral to fire. the damage is ok, but so wind is much better. just try it out and compare. i easily outdamage a THM at dragon spots with wind. while i do around 1k damage the thm does with thunder only around 600-800. (and i have wind items equipped on)
    I'm guessing you've never nuked Ifrit if you think you're pulling out a 1k nuke against him on CNJ. I don't care what your outdated elemental wheel picture says (that thing was created before the game's original release and is probably no longer valid in any way shape or form) if you have practical in game experience, then feel free to share.

    Anyway, the optimal set up for a speed run would be GLD, CNJ and 6 THMs, end of story.
    (3)