By "boss mechanics" do you mean job mechanics (the question doesn't seem to make sense in context otherwise)?
My usual approach to learning a new job is to start with a striking dummy. I'll look up the optimal opener for it and practice 'til I can do it reliably. This gets me accustomed to where the skills are so I can hit them without thinking and highlights any glaring issues with how my hotbars are laid out. Openers are good for this since they're usually the most action-intensive part of the fight.
After that I would start taking the job into dungeons. There's not a huge amount to keep track of and if I mess up a mechanic it probably won't have major consequences. I take doing the mechanics seriously though, since the point is to practice being able to do the job mechanics while also handling fight mechanics. If I can, I'll ask friends to run with me that have experience with the job/role in question so I can ask them live in the moment if I encounter a situation where the best thing to do isn't immediately apparent.
So I guess in answer to your question, a combination of D and A.


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