Showerthought: It's entirely possible to satisfy the devs' intent for Displacement, while also removing Engagement and keeping players from backstepping off a cliff.
I've also been experimenting with ideas to combine aspects of Black and White Magic philosophy to create some unique utilities for RDM. For instance:Corps-a-corps (40 sec CD): Rushes target and delivers an attack with a potency of 130.
Cannot be executed while bound.
Additional effect: Action becomes Displacement after activation
Duration: 10 sec
--> Trait - Enchanted Corps-a-corps: Potency increases to 200 if both Black Mana and White Mana are at 75 or more.
Displacement: Delivers an attack with a potency of 130.
Additional Effect: Returns caster to origin point of Corps-a-corps
Cannot be executed while bound.
White Magic enhances but doesn't destroy, Black Magic destroys but is selfish with its elemental power. Combining the two creates not only RDM's very own En-spell but an alternative to Embolden; less maximum potential burst, but able to include caster allies. Sadly Contagion got removed or else adding magic damage would be worth a damn, but maybe we'll see a new debuff or buff for that later.Ensorcel (2 min CD): Empowers the attacks of nearby allies to deal an additional 5% damage as unaspected damage.
Duration: 15 sec
Shares a recast timer with Embolden.
Intending to satisfy the craving for an oGCD Medica effect by combining it with Manaward to create a pseudo-Succor effect. Thanks to the barrier and cooldown, you'll be encouraged to save it for when it will be most useful rather than just spamming it to save healers MP.Phalanx (90 sec CD): Restores 10% HP to self and all nearby party members.
Additional Effect: Erects a magicked barrier which nullifies damage equaling the amount of HP restored
Duration: 20s
Combining White Magic's ability to protect with Black Magic's destructive ability to create a counter-based personal defense.En-Garde (2 min CD): Creates a barrier that reflects half the damage of one incoming attack.
Duration: 10 sec
Additional effect: Resets the recast timer on Contre-Sixte if the barrier is consumed without reflecting damage.