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  1. #1
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Turing View Post
    Problem is, in all but the most edge of cases, using a Reprise for this purpose will waste more potency than it will gain. Riposte is stronger than Reprise by virtue of its recast, and Reprise is weaker than your GCDs on account of its potency.
    It seems to me that it goes like this. Wanna delay your Melee combo?

    5 seconds: Overcap your Mana. Do Not Reprise.
    10 seconds: Moulinet
    15 seconds: Riposte

    Its silly that a skill that is basically a mana dump, can't function as a positive mana dump, and is instead a mobility tool to only be used after Displace/Corps/Dualcast/Swiftcast has been exhausted.

    Quote Originally Posted by Archwizard View Post
    If I just want to dump 10/10 Mana before I Manafication or spend a Verquick proc, Reprise is there.
    When looking at opportunity cost for DPS, you look at what the classes filler spell is. In the case of RDM the filler spell is the combination of Jolt II into VA/VT or VS/VF into VA/VT.

    So the average PPS for JII -> VA/VT is: (250 + 310) / 5 = 112.

    and the average PPS for JII -> VA/VT is: (270 + 310) / 5 = 116.

    Note that these casts do not even include how much the B/W mana are worth.

    The PPS of Reprise is: 220/2.2 = 100.

    Reprise has less potency than even your filler spell, which means it is in all cases a DPS loss, except when you need ABSOLUTE mobility, beyond the tools described. This will also be exagerated by the the lower natural recast from any SpS, since all weapon skills are not affected. An extreme example as well is that Reprise does the same PPS as Spamming Jolt II if not less from SpS and even less when you consider B/W mana gain. Its that low. Jolt II spam is a better option. [250/2.5 = 100PPS]

    This does not even count the 45-80+ potency from the B/W mana. At 300 potency it was in much better shape. A loss still, but not like this.

    Using it to dump your gauge before Manafiction to guarantee a proc, by preventing overcap from 50 50 won't be worth it. Youll lose 20 DPS + 3 B/W mana potency (about 40 at max) compared to the 70-110 potency loss from reprise [12*2.2 + 45-80 B/W man].
    (2)
    Last edited by Zyneste; 06-28-2019 at 11:05 AM.

  2. #2
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Well... Yoshi-p himself presented reprise as being something you'd be using during movement when you couldn't cast anything else... so maybe that's their goal to the skill anyway?
    (0)

  3. #3
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nezia View Post
    Well... Yoshi-p himself presented reprise as being something you'd be using during movement when you couldn't cast anything else... so maybe that's their goal to the skill anyway?
    Problem is it's a very niche case where you'll be moving enough that it's not a loss.
    (1)
    Quote Originally Posted by Packetdancer View Post
    I either buy my own sandwich or I end up with pork-nostrils.

  4. #4
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Indeed. Just look at Scathe - same purpose for BLMs but the damage loss is so significant (being unaspected means it inherits no bonuses from AF or UI) that it's hardly worth it to use, especially during Astral Fire when total MP is finite. Besides that, a mastery of Triplecast and Swiftcast has historically proven sufficient for the same purposes most of the time, and ShB's additions granted them even more instants to push away from Scathe.

    In our case we may not have Triplecast, but we do have slide-casting, Dualcast, our existing melee skills, and slightly greater overall mobility than BLM. Reprise was never necessary or even particularly appealing for on-the-go damage for RDMs.

    What was appealing was its potential as a means to cheaply dump Mana from a distance that was in danger of overcapping, either due to RNG or plain being unable to reach the boss once you got over 80/80 Mana. But if it's less of a loss now to just overcap your Mana, then we'll never willingly touch it.
    (3)

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