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  1. #12
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Mireille View Post
    I knew a lot of people in XI who didn't have any intention of ever trying for relic weapons. The fact that relic weapons existed as content didn't make them up and quit the game. They just did other things they wanted to do instead. I knew plenty of people who managed to get by without a Ridill, Red Pants, or Koenig and it didn't stop them from playing. The way your wording comes across it sounds like you think if they added long spawn timers for some NMs everyone would quit, and I don't think that's true. I wouldn't argue that all NMs should be long spawn timers, but the NMs that are long spawn should drop some very rare very good items.
    First of all I didn't say it'll make them quit. I'm saying its not fair to alienate that type of content. If somebody would like a chance at a king behemoth they should by all means get a shot at it. I explained my ideas in earlier post.

    Quote Originally Posted by Mireille View Post
    FF XI is also probably approaching the end of its service life. The fact they are opening the game up and letting more casual players to obtain the harder to get items is a reflection of that, and not a repudiation of long timers as an element of content.
    Wont take this part seriously because its not based on facts. I will say the reason was because those items turned obsolete. If it was true then every mmo would have followed the same root. You have to admit its a good change.

    whatever happens, happens. I'll still play regardless.
    (0)
    Last edited by Andrien; 01-01-2012 at 02:50 PM.

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