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  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Siccoroa View Post
    AST has the same DPS kit, but has a more interesting card system now.
    (Emphasis mine) Can't think of too many AST who would agree to this. Their class mechanic got dumbed down. It's essentially a coin flip now. Every card is either Melee or Ranged.

    Quote Originally Posted by whiskeybravo View Post
    Look I empathize with the healers to a certain degree, SCH especially because it's a significant difference to the way they've always played. But at the end of the day it's probably not that going to be that bad, the core play of a healer is still the same: Put up dot, spam GCD attack, heal as needed. Whether you have 1 dot, or 3 dots, it's all an obstacle, it's just a button to be pressed at some specific point in time. Now you'll simply be pressing something else instead.
    Think about having only essentially 2 buttons for damage from level 1 to level 80 because that's healers come ShB, two attacks. That's it. 1 dot and 1 filler spell until dead. I can't think of any sane person who thinks that's enjoyable.

    Quote Originally Posted by whiskeybravo View Post
    And you know something else, consider this with a grain of salt. Maybe they just want healers that preffered to spend most of the time pushing DPS to just roll a DPS job instead. People like myself that have dabbled in healing, that don't know wtf they are doing and let tanks die in levelling roulette while I set up my dots on sch - well healing will be a bit easier for people like me. (not that I want to be a healer main now). So it's just something else to consider, they are trying to make healers more appealing and simple just like they did with tanks. And both tanks and healers are arguably the most important roles to keep filled.
    Healers have to be able to level via the MSQ reasonably somehow. These changes make an already boring MSQ even worse.
    (9)
    Last edited by Deceptus; 06-12-2019 at 07:07 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]