All right, but should everyone else be punished because they can't handle it, or should there be more training opportunities for those who are slow and uncomfortable? Are you going to hold the entire class back when many understand the material to an adequate degree or are you going to give those that need help some extra help outside of class, perhaps give them a few extra practice assignments to help gain confidence? If SE really wants something like that to happen, why not differentiate the healers to appease multiple playstyles instead of dumb all of them down to fit one particular playstyle? Hell, why not do that with WHM/Conj? Take out the WHM stone, you get a heal-only version of the WHM. Pop the stone back in, you get access to all the more complicated stuff. Conj can already equip all the healing gear anyway.