Quote Originally Posted by Eloah View Post
OMG! This is exactly what I've been saying. SCHs felt like a combat medic, and the poisons they used were for offense and defense, since using poisons to heal is a real thing. I liked how they had skills that focused on "implied" military tactics. Not to mention the ARN lore leading up to the SCH quests and the quests there after created a very cohesive lore. But now they just keep shoving the fairy down our throat. SCH should have kept the poison skills not SMN. It's all just fallen apart in my opinion. Well at least it's still fun to play... oh wait.
To be blunt, SCH's lore has been almost complete garbage since Heavensward. It was great all the way through ARR and the tie-in to Wanderer's Palace was a good stopping point, and then in HW's class quests you spend your time being yelled at by a tonberry drill instructor until you eventually uncover a disease-demon that lives in a chamber pot. Of course, this was still better than in Stormsblood where you spend your entire time helping a Lalafel flirt with a tonberry. It all stands in extremely stark contrast to SMN, which all SCHs obviously leveled, who spent HW running around with Y'shtola's sister and dramatically getting in tune with Bahamut, and SB uncovering the danger of a rogue Allagan death-node and taking it out in a solo-raid-boss encounter (the talking book was admittedly annoying, though).

SCH lore has been pretty bland for a while now, and has just kind of stagnated slowly in the Tonberry plot without actually going anywhere. It's likely the Seraph fairy form is the end point of the class lore progression, and they're just taking their time getting to it.