If that legit happens, a lot of healers would just up and leave.Amen is all I can really say to that T_T; And then in 6.0 we'll get a new Magic DPS job (gotta have 4 and we just got a rdps) and a new Melee DPS job that uses dragoon armor because we've needed another one of those forever, right? And "Oh? What? Healers? (who the hell were they again?) Oh... right... we uh... still need to balance them... yeah... that's it...
Amen is all I can really say to that T_T; And then in 6.0 we'll get a new Magic DPS job (gotta have 4 and we just got a rdps) and a new Melee DPS job that uses dragoon armor because we've needed another one of those forever, right? And "Oh? What? Healers? (who the hell were they again?) Oh... right... we uh... still need to balance them... yeah... that's it...![]()
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Feels like I'm in the Matrix, wonder how many times this prophecy is going to come true until we can break free? Save us, Keanu Reeves!Speaking as someone who's wanted (and never received) a fun identity for White Mage for several expansions now, it's a bit of that, combined with frustration at seeing another Groundhog Day. Woohoo, another expansion where they nerf Scholar the wrong way, where all three healers have legitimate problems with their jobs, where Scholar is the only one that will get the red carpet rolled out and buffed straight back up to the most overpowered job in the game within 2-3 weeks, Astro will get the consolation spa day a month after that, and Chopped Liver over there can stay in the cupboard under the stairs because their complaining is getting annoying.
A tip from education: "Never dumb down your curriculum to the lowest baseline of understanding in your classes. Always leave room for growth; keep your standards high and students will eventually grow to reach them." SE are ruining what made these classes interesting and enjoyable; they're arguably the worst changes I've ever seen forced upon a job/class in any MMO I've ever played.
It reminds me of the mess Sony made to StarWars Galaxies in 2006 when they destroyed Jedi unlocks. The homogenization is so reprehensible it's hard to fathom they're actually going through with it.
Bro, this is a video game...A tip from education: "Never dumb down your curriculum to the lowest baseline of understanding in your classes. Always leave room for growth; keep your standards high and students will eventually grow to reach them." SE are ruining what made these classes interesting and enjoyable; they're arguably the worst changes I've ever seen forced upon a job/class in any MMO I've ever played.
It reminds me of the mess Sony made to StarWars Galaxies in 2006 when they destroyed Jedi unlocks. The homogenization is so reprehensible it's hard to fathom they're actually going through with it.
So we really are ignoring that the same happened to WHM before, just because now it's SCH that got hit? Don't you carry quite a bit of double standard and bias there? Where were you two years ago?A tip from education: "Never dumb down your curriculum to the lowest baseline of understanding in your classes. Always leave room for growth; keep your standards high and students will eventually grow to reach them." SE are ruining what made these classes interesting and enjoyable; they're arguably the worst changes I've ever seen forced upon a job/class in any MMO I've ever played.
It reminds me of the mess Sony made to StarWars Galaxies in 2006 when they destroyed Jedi unlocks. The homogenization is so reprehensible it's hard to fathom they're actually going through with it.
It's not even close to the worst changes in an MMO lol. Calm down.A tip from education: "Never dumb down your curriculum to the lowest baseline of understanding in your classes. Always leave room for growth; keep your standards high and students will eventually grow to reach them." SE are ruining what made these classes interesting and enjoyable; they're arguably the worst changes I've ever seen forced upon a job/class in any MMO I've ever played.
It reminds me of the mess Sony made to StarWars Galaxies in 2006 when they destroyed Jedi unlocks. The homogenization is so reprehensible it's hard to fathom they're actually going through with it.
Also, you're only concentrating on the dps part. SCH's healing kit is still damn strong, and they still have Chain. You'll live. Just like WHM did two years when we got a bunch of skills taken from us, and given a trash job mechanic. And then wallowed in mediocrity behind Diurnal AST for the majority of the expansion...
Stop overreacting and drop the farm mindset; we don't know how hard the savage raids/ultimates are going to hit.
Oh thank god. I'm so glad that these aren't the worst changes in MMO history. Whew. /sIt's not even close to the worst changes in an MMO lol. Calm down.
Also, you're only concentrating on the dps part. SCH's healing kit is still damn strong, and they still have Chain. You'll live. Just like WHM did two years when we got a bunch of skills taken from us, and given a trash job mechanic. And then wallowed in mediocrity behind Diurnal AST for the majority of the expansion...
Stop overreacting and drop the farm mindset; we don't know how hard the savage raids/ultimates are going to hit.
We all know that SCH's healing kit is strong. It obviously is. No one is complaining about it being "weak" and even if it was, it would be easy to buff it by changing a few numbers here and there. We are annoyed because the job is dumbed down, and therefore more boring for the people that were able to play it just fine until now.
"You'll live" yeah obviously everyone will want a healer that can line up Chain Stratagem with Trick Attack so SCH would still be meta even if the job was "weak".
"Stop overreacting and drop the farm mindset; we don't know how hard the savage raids/ultimates are going to hit. "
Stop telling people what to do if you are going to keep saying this. You are not adding anything to the discussion, you are only removing from it. These forums exist for us to give feedback about the game and I don't understand what you gain from telling people to stop giving feedback about things they like, or used to like, about the game. All you accomplish by doing this is coming off as self-righteous.
Calling it now: 6.0 will have a new healer...as a Limited Job.
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