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  1. #1
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Quote Originally Posted by Mutemutt View Post
    I'd really rather they didn't. I'm not really interested in playing a pseudo dps.
    Unfortunately unless they reintroduce accuracy into the game for healers, or nerf all our potencies into oblivion. You are a pseudo dps, it's just how the game functions, and it's even simpler than ever before in Shadowbringers so people have no excuse.
    (10)

  2. #2
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Knoahl View Post
    Unfortunately unless they reintroduce accuracy into the game for healers, or nerf all our potencies into oblivion. You are a pseudo dps, it's just how the game functions, and it's even simpler than ever before in Shadowbringers so people have no excuse.
    There's a reason I've been drifting further and further from playing healers. I pretty much only do it for savage (and ultimate prog at the moment); I can't stand how little healing is really needed. It's sad because it's like, the better I get at playing healers in this game, the less I want to play them.
    (3)

  3. #3
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Quote Originally Posted by Mutemutt View Post
    There's a reason I've been drifting further and further from playing healers. I pretty much only do it for savage (and ultimate prog at the moment); I can't stand how little healing is really needed. It's sad because it's like, the better I get at playing healers in this game, the less I want to play them.
    I agree with you, I really hope they do make healing more engaging on the healing side, but with spells like excogitation and such potent oGCD's etc I guess I can say I'm growing weary hopeing they push it more in that direction. I guess thats why healers who "DPS" are also upset, we share a common goal we want healing to be engaging and fun.

    Let's hope they really do mean what they say about this expansion, but I am a bit Jaded (not sure if it is the right term) regarding it all.
    (0)

  4. #4
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Knoahl View Post
    Jaded (not sure if it is the right term) regarding it all.
    If you mean to say that you're having a difficulty believing in the dev team's capability of producing the sort of content that they're promising, especially because you realize they've made these same statements and commitments before, all while being unable to muster the venom necessary to feel anything more than apathy towards them and/or the situation; then yes, you are jaded. Much like many of the healers have become, and rightfully so, as Stormblood was supposed to be their opportunity to review all of this, and the changes they've put out for Shadowbringers goes against the design philosophies that the dev team claims to have for the other roles ("don't want to take away or restrict abilities, because it will feel like they're punishing the players" and bragging about raising weak classes to be stronger rather than nerfing other classes to make them weaker is something that comes immediately to mind).
    (15)
    Last edited by MintnHoney; 06-10-2019 at 08:29 AM.

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by MintnHoney View Post
    If you mean to say that you're having a difficulty believing in the dev team's capability of producing the sort of content that they're promising, especially because you realize they've made these same statements and commitments before, all while being unable to muster the venom necessary to feel anything more than apathy towards them and/or the situation; then yes, you are jaded. Much like many of the healers have become, and rightfully so, as Stormblood was supposed to be their opportunity to review all of this, and the changes they've put out for Shadowbringers goes against the design philosophies that the dev team claims to have for the other roles ("don't want to take away or restrict abilities, because it will feel like they're punishing the players" and bragging about raising weak classes to be stronger rather than nerfing other classes to make them weaker is something that comes immediately to mind).
    "But, won't they notice if we say one thing and then force the exact opposite?"
    "Nah, we'll just say what we said was our intent, and the rest couldn't be helped. Enough people will understand to make sure the rest must as well."
    (5)

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by MintnHoney View Post
    If you mean to say that you're having a difficulty believing in the dev team's capability of producing the sort of content that they're promising, especially because you realize they've made these same statements and commitments before, all while being unable to muster the venom necessary to feel anything more than apathy towards them and/or the situation; then yes, you are jaded. Much like many of the healers have become, and rightfully so, as Stormblood was supposed to be their opportunity to review all of this, and the changes they've put out for Shadowbringers goes against the design philosophies that the dev team claims to have for the other roles ("don't want to take away or restrict abilities, because it will feel like they're punishing the players" and bragging about raising weak classes to be stronger rather than nerfing other classes to make them weaker is something that comes immediately to mind).
    That interview really irritates me. GT says:

    What I've noticed is that instead of making certain classes weaker you've seemed to take the bottom classes and brought them up
    Which might be true for other roles but ABSOLUTELY isn't true for healers. It seems to be just the exact opposite. So either the interviewer doesn't play healers and has no idea on how they function or he softballed the question to kiss Yoshi's butt.
    (17)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #7
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Deceptus View Post
    Which might be true for other roles but ABSOLUTELY isn't true for healers. It seems to be just the exact opposite. So either the interviewer doesn't play healers and has no idea on how they function or he softballed the question to kiss Yoshi's butt.
    Sadly it seems like none of the guests/media/influencers invited to the media tour were healer mains (with high level experience).
    (2)
    Last edited by EaMett; 06-10-2019 at 01:00 PM.

  8. #8
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Deceptus View Post
    That interview really irritates me.
    It should, because there are a lot of design philosophies stated in that interview, literally spoken by Aimee, that they seem to just be ignoring when it comes to healers.
    (11)

  9. #9
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MintnHoney View Post
    It should, because there are a lot of design philosophies stated in that interview, literally spoken by Aimee, that they seem to just be ignoring when it comes to healers.
    It actually gets better. In an interview he said with Mr. Happy, he mentioned that the level of abilities was determined to how close to the "core" aspect of the job it was. That's why Paladin's gap closer is 72. So... get this... by this logic, "Protect" (previously level 7/8 WHM spell in 2.0) and "Divine Seal" (level 40 quested WHM ability) are so far from the core of WHM that they are a level 80 ability. Admittedly, protect being upgraded to half of PVP protect's effect is much better than the original... but at level 80 when SCH gets Sacred Soil at 40 and AST gets Collective Unconscious or whatever it's called at 56?

    https://www.youtube.com/watch?v=8uFvDXs-rLk&t=118s <-- there's the video and the question is just before the 2 minute mark.
    (4)
    Last edited by Reiryuu; 06-10-2019 at 01:49 PM.
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

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