Quote Originally Posted by van_arn View Post
The heck are you talking about. A ton of healers LIVE for healtanking because it's probably the most fun thing possible in normal modes.

Getting rid of the tank actually improves the gameplay experience for those remaining. It actually makes the encounters fresh again, and I've noticed bards in particular, jump at the chance to kite mobs around.

It doesn't matter if a tank never shows up again. It's more fun without one.

Yes, it's less "effecient" but the novelty of figuring out how to mitigate tankbusters without a tank more than makes up for boring cooldowns.
*Efficient, but good to know that if I ever see your name, the tank is going to be kicked the second they make a mistake because you'd rather have "fun" then let them have theirs.