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  1. #31
    Player
    Zenkii's Avatar
    Join Date
    Sep 2013
    Posts
    37
    Character
    Zenki Dori
    World
    Adamantoise
    Main Class
    Archer Lv 70
    Quote Originally Posted by Drayce1 View Post
    I advise you train your reading comprehension from 10 to ay least 45, and read again.
    how about you write it better lol.
    (4)

  2. #32
    Player
    Hash_Browns's Avatar
    Join Date
    Mar 2019
    Posts
    788
    Character
    Hash Browns
    World
    Siren
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Yllania View Post
    I dont see where you ask the group, you just start pulling. Thats not a group decision. What happened to basic communication.
    Admittedly I don't play DPS that often, but if a DPS is pulling, and I'm not the tank - I'm on my AST.
    That's at the very least 2/4 that want bigger pulls.
    Unless the content is new, bigger pulls is always on the menu for me. I'm more then comfortable healing wall-to-wall. I'm also more then happy to tank wall-to-wall.

    Quote Originally Posted by Drayce1 View Post
    You dont like it? Que as tank then, only those who disagree never played a tank long enough to know how it feels. If the tank feels the something is wrong with the dps or healer after thrs, like you, who "disagree" with how things work, and cuz of players like you, tanks get stressed out, fed up with it, retire, and play another role, or they just que with friends and fc members. e first pull and decides to one or two group at a time after that, you respect his decision. The reason why theirs so few tanks is because of playe

    Im glad for the trust system, though ive rarely had to deal with much problematic players who thinks they know everything lately, trust system and fc members make my play experience pleasant.

    Tanks dictate pulls, you want them to pull to the wall? Then you better hope that tank is not only geared for it, but you got the heals or dps to do it. If you dont, you get small pulls. Simple as that.
    I do queue as a tank. I play AST & WAR (also bard, but much less then the other 2.)
    (5)

  3. #33
    Player
    Yllania's Avatar
    Join Date
    Sep 2016
    Location
    Uldah
    Posts
    219
    Character
    Lolola Lola
    World
    Diabolos
    Main Class
    Astrologian Lv 90
    Thats good for you, people are different and youre going to have to deal with differences when you pug, Im so sorry.
    (8)

  4. #34
    Player
    Hash_Browns's Avatar
    Join Date
    Mar 2019
    Posts
    788
    Character
    Hash Browns
    World
    Siren
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Yllania View Post
    Thats good for you, people are different and youre going to have to deal with differences when you pug, Im so sorry.
    The issue now is that we are getting off topic.
    "Should tanks pull wall-to-wall?" is a question that will only opens Pandora's box because in each situation a different answer/solution could be better.
    (5)

  5. #35
    Player
    Yllania's Avatar
    Join Date
    Sep 2016
    Location
    Uldah
    Posts
    219
    Character
    Lolola Lola
    World
    Diabolos
    Main Class
    Astrologian Lv 90
    If a tank wants to pull wall to wall thats fine. If a tank is shakey because low gear/anxiety/the dps sucks thats fine too I get to dps more. I do what the group needs. Groups are different and Im ok with that, unless the tank is stopping in between every pull it doesnt really add that much more time.

    Hit the dumb post limit but were not only talking optimal setting. Optimal setting everyone is doing the best at every roll. Yea then big pulls would already be done. PUGs arent optimal. People should communicate more rather than just pulling, especially in PUGs. So no I dont think its ok to pull more without trying to communicate first, because you dont know why or what.
    (10)
    Last edited by Yllania; 06-08-2019 at 03:30 AM.

  6. #36
    Player
    Hash_Browns's Avatar
    Join Date
    Mar 2019
    Posts
    788
    Character
    Hash Browns
    World
    Siren
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Yllania View Post
    If a tank wants to pull wall to wall thats fine. If a tank is shakey because low gear/anxiety/the dps sucks thats fine too I get to dps more. I do what the group needs. Groups are different and Im ok with that, unless the tank is stopping in between every pull it doesnt really add that much more time.
    Perhaps I should make it clear.

    In an optimal setting (tank/dps/healer aren't undergeared for the content, they are fine with the content, no one is new to their class, etc) wall-to-wall should be the standard.
    Their are a lot of variables with not just tanks, but the party in general. Wall-to-wall is what should be happening under a normal dungeon run where people are comfortable.

    As far as the OPs post goes though, I still believe that if a DPS is pulling more, they are trying to nudge the tank into speeding up the dungeon, and pushing the tank into getting out of their comfort zone to make things run quicker & smoother.
    (7)

  7. #37
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Drayce1 View Post
    You dont like it? Que as tank then, only those who disagree never played a tank long enough to know how it feels. If the tank feels the something is wrong with the dps or healer after the first pull and decides to one or two group at a time after that, you respect his decision. The reason why theirs so few tanks is because of players, like you, who "disagree" with how things work, and cuz of players like you, tanks get stressed out, fed up with it, retire, and play another role, or they just que with friends and fc members.

    Im glad for the trust system, though ive rarely had to deal with much problematic players who thinks they know everything lately, trust system and fc members make my play experience pleasant.

    Tanks dictate pulls, you want them to pull to the wall? Then you better hope that tank is not only geared for it, but you got the heals or dps to do it. If you dont, you get small pulls. Simple as that.
    This is the kind of tank I enjoy kicking the most.
    (17)

  8. #38
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    To be fair, I don't think I've ever seen this infamous "slow tank" who pulls mob by mob and lingers between every pull. I'm sure they exist, but from some comments you'd think half the tank population fell in this category, yet I've never seen even one.

    I have seen countless impatient dps pulling in smooth dungeons where the pace was good and mobs were melting down. Usually someone dies.

    I have very rarely seen this "wall to wall half-the-dungeon" pull that so many tanks claim to do. Most pull 2 packs. The main one I see is the start of Bardam's and I have yet to see a tank succeed that without a death.

    I'm just going off my own experiences. It's been very different from what I read here. Either way majority rules, so personally I don't queue as tank for pugs. Ever. I have squadrons, FC runs and HoH. Enjoy the queues for the worthy tank.
    (19)

  9. #39
    Player
    Drayce1's Avatar
    Join Date
    Feb 2019
    Posts
    136
    Character
    Ceciliantas Dragorath
    World
    Malboro
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zenkii View Post
    how about you write it better lol.
    Hey if english isn't your first language mate, cant help ya.
    (2)

  10. #40
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Liam_Harper View Post
    To be fair, I don't think I've ever seen this infamous "slow tank" who pulls mob by mob and lingers between every pull. I'm sure they exist, but from some comments you'd think half the tank population fell in this category, yet I've never seen even one.

    I have seen countless impatient dps pulling in smooth dungeons where the pace was good and mobs were melting down. Usually someone dies.

    I have very rarely seen this "wall to wall half-the-dungeon" pull that so many tanks claim to do. Most pull 2 packs. The main one I see is the start of Bardam's and I have yet to see a tank succeed that without a death.

    I'm just going off my own experiences. It's been very different from what I read here. Either way majority rules, so personally I don't queue as tank for pugs. Ever. I have squadrons, FC runs and HoH. Enjoy the queues for the worthy tank.
    To be fair on the wall to wall part this is partly by SE's design, they've done quite a bit of limiting to how many mobs players can pull between bosses without some sort of obstacle between certain packs in part because of the more extreme time of ARR's pulls and how players handled themselves on all sides of it. Though certainly some places allow for more than the current usual to happen but depending on the dungeon (more so leveling ones) it can be quite difficult.
    (7)

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