Pulling slowly puts more strain on resources than wall to wall.
Pulling slowly puts more strain on resources than wall to wall.


I usually ask them to stop but yea if they keep doing it then yea they can tank it. You want to be a tank so bad Im not stopping you.
If Im asking you not to theres a reason, I dont like going slow either but either Im new to tanking that dungeon or the healer seems shakey with healing me and I dont want to risk it.
I mean even being new to a dungeon I will still pull wall to wall. Nothing really changes with the core concepts of dungeons that isnt manageable by a decent tank and healer. I will only pull slowly if healer and dps are just outright bad.

I go into dungeon pugs as pld only for a reason. If I deem the healer, dps or both too weak for mass pulls, I only pull two groups at a time and can keep myself up with clemency. If dps pulls more however, I let him die, unless they aggro healer. If healer pulls more, Ill take it off after letting healer take a beating for a bit to watch him heal himself back to full a few times, so he learns his lesson.
Overall though, its player impatience or overconfidence which is the reason why if I feel like tanking random dungeons, I go as pally.
Lol and no, never been kicked for it yet. Most know full well by kicking me I can just reque, probably get same group, or get one with hopefully brighter players within a minute or less. That if they do anyway they can be waiting up to 10 mins for a new tank, in that amount of time, could have finished or near finished the dungeon. Most are at least smart enough to know that. So far anyway.
Last edited by Drayce1; 06-08-2019 at 02:47 AM.
That only makes things worse lol. Then hes gotta heal them. If he doesnt then ppl start wiping. It's better to heal 1 person then many. Healing a tank is by no means hard like I said before. When I heal I rarely used a GCD heal when things are pulled wall to wall. It's when things go slower ita gets suspect because I'm running out of resources.
You really shouldn't be running out of resources with slow pulls.That only makes things worse lol. Then hes gotta heal them. If he doesnt then ppl start wiping. It's better to heal 1 person then many. Healing a tank is by no means hard like I said before. When I heal I rarely used a GCD heal when things are pulled wall to wall. It's when things go slower ita gets suspect because I'm running out of resources.


As a healer main Im going to have to ask you how you are using up all your resources with regular size pulls? What?
I dps like crazy and still dont come close to that.
Small pulls = longer fights and I'm Always casting something. Very little breaks in between pulls. So MP doesnt get full by next pack. Where as longer pulls aoe things down alot faster. yes I burn almost all my resources but i have time to regen before next major fight.
Holy eats up alot of MP too lol.
FF11 tank did not dictate pulls..... the BRD did or the RNG.Like I said. If dps pulls and aggro goes to healer, ill take the mobs immediately off, and usually use cover on the healer.
Tank dictates the pulls, it has been this way since the dawn of mmos concerning on the move content. Camp content, ala EQ and FFXi, it depends on what classes you had with you.
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