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  1. #11
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    iam fine with either way.
    - tank pull 3 mobs + defensive CD = i help dps
    - same as above but no defensive CD = stick with healing until 2-3 enemy left
    - laid back party (a lot of chat, emote, chuuni talk, etc) = stick with healing, they dont mind anyway
    - war tank = a bit skeptical but i can try help dps i guess
    - with guildmate = yay trolling lol
    - boss fight = most of the time stick with healing, only use dot spell
    in the end its depend on the party i guess...
    (3)

  2. #12
    Player
    Fellgon's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    419
    Character
    Tempest Moon
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Uielyave View Post
    I prefer to focus on healing.

    I dont DPS unless I know the tank can handle a few seconds without a heal or two.

    I feel like there are far too many healers who want to DPS and neglect actually doing their real job as healers.
    me too, i prefer focus on healing. And i do dps just in the ocasions you described above.
    (3)

  3. #13
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    570
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    We already know. How could we not? You guys have been saying it over and over and over and over and over and over and over, almost non stop for a while now. We get it. I get it, trust me, I try to take full advantage of my downtime too. I do my ASTy thing and do my DPS and all that. But, we get it, I get it. You are unhappy. I'm unhappy too, I don't like some of these changes. I want my old Lord of Crowns back. I want to have more then one single target attack. But I feel like there's been a big overreaction, from both ends of this, and that the smartest thing to do right now, is wait until we have 5.0 in our own hands, so we can see for ourselves. And, maybe, just maybe, be a little respectful towards each other? I mean, if these changes are truly deal breakers for you. Then fine, I understand and respect that. And I wish you the best in whatever choice you take from there. But, I know from experience, that going into something expecting the worst, will eventually lead to the smallest thing being the worst thing.

    I know to some degree I'm being a bit of a hypocrite by calling for respect on both sides. This post is a little talking down to and I'm sorry for that, but I just feel like a more unified and informed front would have a better chance to get SE to maybe listen...we'll see.

    Thanks for your time, have a good one.
    (7)
    Last edited by StarRosie; 06-07-2019 at 12:49 PM.

  4. #14
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,243
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    I don’t mind the changes at all personally, but with the amount of backlash from these changes I’d be surprised if they aren’t already currently retooling all healer’s to be purely oGCD-healing based.

    Also (personal opinion) but if you’re so opposed to the idea of just having to heal as a healer instead of maximising personal DPS outputs and minimising healing output, maybe playing another role is an option. Not saying everyone should be Sylphie but do healers really need long complex DPS rotations? Does it really matter in the end how many total DPS buttons a healer has? I get that DPS is currently used to fill healing down time, but is that really the only possible way to fill that downtime?

    Lastly, I think a lot of us on both sides of the argument need to accept that the developers are the ones with the final say on the game. They could turn around tomorrow and announce that they’ve removed the healer role entirely and rename it ‘support’ to emphasise its DPS-oriented role requirements. They could just as easily announce the complete removal of all healer DPS abilities and make them use trusts or whatever solo. It wouldn’t go down well, but honestly doubt it’d affect subs enough to make them notice anyway
    (3)

  5. #15
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    I get that DPS is currently used to fill healing down time, but is that really the only possible way to fill that downtime?
    i always wonder why the dev cant just make a certain skill to buff other skill? say.. whm heal have % chance to make their stone spell instant? assize has % chance to renew your dot, something like that?

    that will make even the most passive whm to at least cast their stone when it proc since its instant. and i know some healer afraid to cast it because they afraid in the middle of their cast, someone can take a big hit (in the middle of tank hp going down too) and cause him to panic.
    (1)

  6. #16
    Player
    Mhiro's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    80
    Character
    Rei'mhi Nariya
    World
    Malboro
    Main Class
    Sage Lv 90
    Quote Originally Posted by Connor View Post
    I don’t mind the changes at all personally, but with the amount of backlash from these changes I’d be surprised if they aren’t already currently retooling all healer’s to be purely oGCD-healing based.

    Also (personal opinion) but if you’re so opposed to the idea of just having to heal as a healer instead of maximising personal DPS outputs and minimising healing output, maybe playing another role is an option. Not saying everyone should be Sylphie but do healers really need long complex DPS rotations? Does it really matter in the end how many total DPS buttons a healer has? I get that DPS is currently used to fill healing down time, but is that really the only possible way to fill that downtime?

    Lastly, I think a lot of us on both sides of the argument need to accept that the developers are the ones with the final say on the game. They could turn around tomorrow and announce that they’ve removed the healer role entirely and rename it ‘support’ to emphasise its DPS-oriented role requirements. They could just as easily announce the complete removal of all healer DPS abilities and make them use trusts or whatever solo. It wouldn’t go down well, but honestly doubt it’d affect subs enough to make them notice anyway
    This pretty much. They wrote the book. We're just the readers.
    (3)

  7. #17
    Player
    Akor's Avatar
    Join Date
    Oct 2017
    Posts
    144
    Character
    Akor Draconic
    World
    Phoenix
    Main Class
    Thaumaturge Lv 70
    Guys guys, healing in this game is too hard, even Yoshi-p sayd this. For 6.0 healers only going to have 1 dmg spells, if any.
    (7)

  8. #18
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Connor View Post
    I don’t mind the changes at all personally, but with the amount of backlash from these changes I’d be surprised if they aren’t already currently retooling all healer’s to be purely oGCD-healing based.

    Also (personal opinion) but if you’re so opposed to the idea of just having to heal as a healer instead of maximising personal DPS outputs and minimising healing output, maybe playing another role is an option. Not saying everyone should be Sylphie but do healers really need long complex DPS rotations? Does it really matter in the end how many total DPS buttons a healer has? I get that DPS is currently used to fill healing down time, but is that really the only possible way to fill that downtime?

    Lastly, I think a lot of us on both sides of the argument need to accept that the developers are the ones with the final say on the game. They could turn around tomorrow and announce that they’ve removed the healer role entirely and rename it ‘support’ to emphasise its DPS-oriented role requirements. They could just as easily announce the complete removal of all healer DPS abilities and make them use trusts or whatever solo. It wouldn’t go down well, but honestly doubt it’d affect subs enough to make them notice anyway
    Except I'm not opposed to healing on healer? As I stated in my initial post, healing *IS* my first priority. It's not about minimizing healing output, but minimizing GCDs. That means using my heals effectively (Making use of buffs, using more powerful heals or AoE when necessary) and using my oGCD abilities to patch people up in as short a time as possible. I'm trying to be the best healer I can be, which means patching up people really fast, which means having tons of downtime where I may as well deal damage.

    At the moment, DPS really is the only effective way to fill downtime. And if they removed all the healer DPS abilities, it would be quite boring unless they retooled how healing and encounters work entirely. And I wouldn't mind if that happened. So long as I'm helping the party I'm happy.
    (27)

  9. #19
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    To long didn't read, stand in more AOEs.
    Got it.


    Jk
    (3)

  10. #20
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Sohee Kim
    World
    Balmung
    Main Class
    Dancer Lv 91
    I am quite sure this is known already given the fact of the ongoing war between healers who don't DPS and healers who do. But it's nice to have the 1000th thread relating to the topic. Now let's talk about how us AST's are going to be balance bots.
    (8)

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