Quote Originally Posted by shao32 View Post
Idk, single target dps/healer mechanics are balanced to his defense so i think TBN use on them will be proportionally equivalent to a personal/co-tank use so the issue will be the same.
They currently are, but SE may be implementing in DpS/Healer busters that the OT needs to deal with roughly every 30s in fights. Every tank will have an ally protector usable every 20s to 30s and I hope and expect that SE will design fights to take this into account.

i mean yes, TBN should be used to support you party when you are not actively tanking or you can save someone, but the duration and the strength of the shield limit a lot when and how we can use the shield without losing those 500p, a limit that become more severe depending of how overgeared we are, a thing that don't happen with the other tanks.
I think you are overestimating how difficult it will be to break the shield and forgetting that you can just switch back to edge/flood when you no longer need the mitigation. A fair amount of the troubles the media tour participants were having breaking it seemed to me had more to do with the 20% damage reduction from tank mastery than with the amount and duration. Most of the twitch streams are just not familiar with how tough tanks are intended to feel in tank stance.

Quote Originally Posted by TouchandFeel View Post
As I stated, if you are waiting on and relying on mechanics, like raid-wides, that will hit the dps or healers to break TBN then you are likely not using it as frequently as you should be (~ every 30s) and are not applying it where it provides the most benefit, on the MT.
You are making a serious mistake here. Raid wides and Prey style mechanics (which tend to deal 25% or more of the dps/healers hp) likely will come up ever 30 secs and, unlike now, the MT will more likely not be the primary target of the OT's ally protector abilities. The always on 20% damage reduction going to make using Intervention/Cover/Heart of Stone/Nascent Flash/TBN as useful on the MT as it will be on anyone else. This isn't SB where TBN, Intervention and Cover were used to negate the penalty for not being in Tank stance.

During raid-wides, the dps and healers tend to be healed up using AoE heals and so throwing a TBN on one of them may result in the shield breaking but it basically nullifies the defensive gains of it since the out-going AoE heals will still revolve around the health of all the other party members, just resulting in the player that got the shield being over-healed. So you gain the benefit of it breaking and the DA proc but lose the defensive gains of the shield, at which point you might as well have just used a raw Flood or Edge instead.
Are you aware of a concept called "Better Safe than Sorry?" Using the TBN shield to ensure a DpS/Healer doesn't die to an attack and then following it up with a free Edge/Flood is better than just doing an Edge/Flood. Skilled usage of TBN will be a defensive gain and DpS neutral, poor use with be a DpS loss for a defensive gain and non-use will be DpS neutral.

That also doesn't take into account situations where the DRK is the MT or single tank situations like dungeons, which you will be running a lot of whether or not you feel that they "count".
Even when overgeared in Dungeons, boss tank busters still tend to do 50% or more of a tank in tank stance's hp and dps still get targeted by telegraphed attacks that will knock off 25%+ of their hp.

Fears of TBN not working right are likely overblown and will likely be non-fears once player mentalities change. Not working like it does in "no tank stance" SB is not the same as not working at all. TBN was used in a lot of situations it was not needed for due to Tanks taking 25% more damage than intended.