Why would they turn around and suddenly add this, when currently you don't have to clear a fight on a job to get that job's weapon? I main RDM but I have every single UWU weapon and two UCoB weapons, should I refund all of them but Needle and Dreadwyrm Rapier because I didn't clear Ultimate with them?
I dont find any reason for SE to not implement those weap
Like Saber above, I have several UwU weapons despite having only ever played DRG in that fight. Why would I suddenly be required to clear on Gunbreaker or Dancer when I don't have to clear on Dark Knight? Granted, I'd gladly go back and tank UwU. So...
... you do realize Gunbreaker and Dancer will still be able to clear, yes? The weapons give one extra materia slot, or 40 secondaries to be specific. They have precisely zero impact. Furthermore, all the jobs have undergone changes. Case in point, every tank now has permanent tank stance. This alone changes the dynamic of UCoB and UwU though the ilvl sync should still retain their high difficulty, especially with other mitigation tools being swapped around, nerfed or outright removed. Regardless, Gunbreaker and Dancer aren't going to radically change anything nor will the inclusion of their weapons.i'm still wondering why the idea of a glamour weapon for two jobs from a specific piece of high end hardcore content these jobs were not implemented during and therefore the content was not balanced around should have these weapons. These ultimate fights are about preserving the difficulty and therefore the meaning of the clears. That's why they don't plan to unsync them or even grant echo during them. These jobs include increased utility that was never meant to be a part of this ultimate tier.
Adding weapons to them is just encouraging players on these jobs to go and abuse the fact that they weren't factored into the damage calculations or balance of these fights which then lowers the prestige of everyone who worked hard to get the clear on these fights. I'm happy they did make the decision they did. It means the fights still mean something to those who did clear.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
Be able to roflstomp it unsynced soon enough.
I know some people think it wont be but it pretty much has to be in the interest of fairness.
When you look back at heavens ward and the uproar that kicked off when the prestige of peoples trophies and achievements were destroyed by allowing players to roflstomp coil and stuff completely undermining players efforts.
Yoshi made some big post thing about how he didn't want things to be exclusive because in his mind it was unfair.
Then when you look at what kicked off over the white ravens fiasco and how that restored the prestigious state of a trophy and again yoshis big post in response to that again repeating what he said at the beginning of 3.0 pretty much..
So now he pretty much has to umsync ultimate because he'll be going back on his own words if he doesn't which will basically send a great big fk you message to a hell of a lot of people who feel all of there accomplishments have been destroyed.
You cant have one rule for some trophies and another for others that's just not fair.
One of the people that think it won't is Yoshi P.
"So in terms of Ultimate content, we don’t have any plans to make changes to it, so we don’t have plans to raise that minimum item level nor will we be removing that unsyncing. So the value of the titles or weapons associated with that will be maintained."
https://mogtalk.org/2019/05/29/media...s-to-ultimate/
PVP and Ultimate say hi. Unlike PVP, Ultimate can still be tackled after it's "Season" at least.You cant have one rule for some trophies and another for others that's just not fair.
The thing is, when Ultimate was introduced it was introduced purely for the challenge. There's no progression associated with Ultimate whatsoever like there is with Savage, and unlike with Savage Coil where they didn't think about it, they made Ultimate already knowing Unsynch was a feature in the game, and with the specific design intention that Ultimate wouldn't be unsynchable.
To make it unsynchable goes against the content's whole purpose.
"So in terms of Ultimate content, we don’t have any plans to make changes to it, so we don’t have plans to raise that minimum item level nor will we be removing that unsyncing. So the value of the titles or weapons associated with that will be maintained."
https://mogtalk.org/2019/05/29/media...s-to-ultimate/
Very good.
The thing is that same arguement can be made for savage raids and extreme primal. They exist solely as a challenge. There is no progression tied to any of them even savage. If I wanna go do alpha I don't have to work through delta and sigma first all I gotta do is clear story mode and go... That's why they are kept seperate from the story modes. Because they're meant to be challenges.The thing is, when Ultimate was introduced it was introduced purely for the challenge. There's no progression associated with Ultimate whatsoever like there is with Savage, and unlike with Savage Coil where they didn't think about it, they made Ultimate already knowing Unsynch was a feature in the game, and with the specific design intention that Ultimate wouldn't be unsynchable.
To make it unsynchable goes against the content's whole purpose.
Even coil was designed to be a challenge that's why it wasnt a part of the msq.
And again with never more in 1.23 existed solely as a challenge and yet they still threw out the rewards like candy recently...
Edit:-
Don't get me wrong I'm not advocating the hand out policy. I'm all for the idea of if you want something in game get off ya but and go earn it. But they need to be consistent in there point of view.
If it's acceptable to say "go earn it" to someone who wants an ultimate weapon. Then it should be just acceptable to say "go earn it" to someone who wants ifrits pony instead of basically handing them with unsynced.
Last edited by Dzian; 06-04-2019 at 11:38 PM.
Savage offers higher item level equipment at the cost of higher difficulty, it wasn't made "purely for the challenge" otherwise it wouldn't reward anything and they wouldn't have designed it to be as easy as it is nowadays. Same goes for extreme trials.The thing is that same arguement can be made for savage raids and extreme primal. They exist solely as a challenge. There is no progression tied to any of them even savage. If I wanna go do alpha I don't have to work through delta and sigma first all I gotta do is clear story mode and go... That's why they are kept seperate from the story modes.
Even coil was designed to be a challenge that's why it wasnt a part of the msq.
And again with never more in 1.23 existed solely as a challenge and yet they still threw out the rewards like candy recently...
So no, the same argument can't be made. The argument that can be made is that content which exists solely for the challenge, such as Ultimate, and formerly SCoB Savage, should remain so. If you want things to be in the "interest of fairness", as you put it, then you should do it the same as everyone else has, hence no unsyncing.
Your premise is flawed because you're fallaciously conflating progression of gear and tactics (which is what most people are referring to progression) and story progression. In the context of my post, I'm referring to raid progression, and there is definite progression of gear tied to Savage. Beating Savage gave you gear that was relevant for the tier, items to exchange to upgrade non-Savage gear, and furthered your progression to Best In Slot. Ultimate offers none of that: you get that tier's weapon with an extra materia slot.
Ultimate became the answer to the question "Why bother with Best in Slot?" It wouldn't be the answer to that question if it itself was a significant upgrade required for Best in Slot.
Because Savage is tied to progression, it is not there for the pure challenge anymore. Not in the way Ultimate is.
Progression, used in the context of raiding, is progressing your gear to become stronger to take on greater challenges later. It has nothing to do with story mode.If I wanna go do alpha I don't have to work through delta and sigma first all I gotta do is clear story mode and go... That's why they are kept seperate from the story modes.
Even coil was designed to be a challenge that's why it wasnt a part of the msq.
You can't do the original Nael fight anymore. You can still do UCoB and UWU.And again with never more in 1.23 existed solely as a challenge and yet they still threw out the rewards like candy recently...
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