Quote Originally Posted by Rahspdoy View Post
Keeping Balance, or 'any' card with a direct damage increase just keeps us in the same "fishing for balance" boat that led to the train-wreck that is 5.0 astro. :T

Im all for keeping the 3-minute cooldown as being a +direct damage AOE effect (gives us something to work towards while healing). But that type of buff needs to stay away from the individual cards.
Well Direct Hit, Crit, Damage Dealt aren't not the same tbh and depends on the job. If you get bole, arrow, ewer and don't want to use it then use Lady/Lord for teh ranged/melee. But Divination trait would great (maybe to much) xD they could lower our overall dps if they want to but I really hope they give the royal/spread, TD and CO Extendo at least but just dreaming let's see how it turns out on the last live pre Shb(next week).