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  1. #1
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Nalien View Post
    All Healers and Casters should have a Raise spell, or variation of, IMO.

    Red Mage is the Raise spammer, thanks to Dualcast.
    Summoner should be the "Not a complete DPS loss" Raiser, since it's Raise should be Phoenix based with something like a Fire II effect around the person you're reviving.
    Black Mage shouldn't have Raise? Nah, I think a Necromancer type revive actually fits them nicely; They get a party member back up, but that party member has the Walking Dead status effect and needs to be dealt with accordingly.
    Blue Mage absolutely should be getting Reraise out of Lv60 and Amdapor Keep (Hard), but Blue Mage also doesn't count, so ignore this.
    Yeah no. Class balance matters and taking the only thing that makes RDM stand out and giving it to BLM too makes caster balance even worse than it already is. The game should be going the opposite direction by making RDM the only DPS with the ability to raise. You want raises from DPS then you sacrifice some damage by bring rdm instead of summoner. Balance.
    (1)

  2. #2
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Katie_Kitty View Post
    Yeah no. Class balance matters and taking the only thing that makes RDM stand out and giving it to BLM too makes caster balance even worse than it already is. The game should be going the opposite direction by making RDM the only DPS with the ability to raise. You want raises from DPS then you sacrifice some damage by bring rdm instead of summoner. Balance.
    I'd really rather Red Mages identity not be dictated by people messing up, personally... "For prog then tossed aside for something stronger once we know the mechanics" ain't ideal either. Raise really shouldn't be a part of class balance, either all Casters should have it, or none should. It's not an interesting niche to have, nor is it even a useful one in ideal circumstances.

    That said, even if all Casters had Raise, Red Mage is still the superior pick for actually using it, purely by virtue of the Dualcast mechanic.
    (1)
    Last edited by Nalien; 05-31-2019 at 12:58 AM.

  3. #3
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Nalien View Post
    I'd really rather Red Mages identity not be dictated by people messing up, personally... "For prog then tossed aside for something stronger once we know the mechanics" ain't ideal either.
    Believe me, I'd be more than happy if RDM was more about dealing big damage and didn't have to worry about being defined purely by its raise. But RDM standing out for its raise is the vision the devs seem to have for the job so I'd prefer it not be diluted by allowing more classes to raise as well. Keeping RDM damage lower than BLM and SMN while simultaneously expanding the number of jobs that can raise is pretty much a worst-case scenario for RDM.
    (0)

  4. #4
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Katie_Kitty View Post
    Believe me, I'd be more than happy if RDM was more about dealing big damage and didn't have to worry about being defined purely by its raise. But RDM standing out for its raise is the vision the devs seem to have for the job so I'd prefer it not be diluted by allowing more classes to raise as well. Keeping RDM damage lower than BLM and SMN while simultaneously expanding the number of jobs that can raise is pretty much a worst-case scenario for RDM.
    Why would they balance it like that though, if they gave everyone Raise? If they abandon the (silly) idea of Red Mage being a Raise Mage, and just make that a standard thing across Casters, they'd also have to rebalance the Jobs... That just goes without saying, surely? Either Red Mage would see a damage buff to bring it more in line with Black Mage and Summoner, or it would have some different form of utility added, which can hopefully be a tad more interesting than Raise.
    (1)

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