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  1. #11
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Yea for me the biggest problem is Dark Missionary - What were they thinking? Its YET ANOTHER "Magic vulnerability down" skill, 15% in an area around the DRK that casts it. This is exactly what made DRK so valuable in HW, but in SB both PLD and WAR got massive GENERAL damage reductions and DRK got nothing.

    The annoying thing here is that gun breaker got a skill with an identical cooldown and range which is a flat 15% reduction to ALL damage, AND they got heals on top of that.
    DRK is lacking waaaay too much party utility in shadowbringers based on what we've seen.

    I think the first thing they need to do is to change the 15% magic resist on Dark Missionary to a flat 15% damage reduction, or a shield like The blackest night.

    There are many other problems with the job based on what we've seen, but this is definitely the worst part we've seen from the changes that were announced, and should be changed for the expansions release date, everything else can be tweaked in the following weeks.

    Quote Originally Posted by AngelyLowell View Post
    Another point to take in mind in the case of AoE protections.

    - DRK new skill Dark Missionary: Just 15% of magic protection, but only in magic attacks, 90 secs of CD
    - PLD Divine Vail: 10% of your max HP, depends on a heal to proc and heals can undo too. 120sec CD
    - PLD Passage of Arms: 15% of protection, ends if PLD moves, PLD cannot dps, 120secs of CD
    - WAR Shake it Off: 8% of protection, can be incrised using others skills (the same skills we be lots if uses it), 90 secs of CD

    I think its well balanced, since the majorities of AoE Buster are magic.
    Yes but you're forgetting that Gun breaker is getting a skill that is almost identical to Dark Missionary - Other than its a flat 15% damage reduction to ALL damage and not just magical, all on the same cooldown and affect radius. Plus, Gun breaker has heals rolled in to their based combo with the ability to heal others. Its stupid that gun breaker gets a skill so much stronger than DRK especially after they said they want to make it so that all tanks can be used in an OT or MT role without much debate.
    Plus, we don't really know how WARs shake it off with be affected in this expansion, considering some of the defensive skills have been changed.

    Dark missionary needs to be changed to a TBN-like shield imo - Not only would it make it unique and make use of the new shield UI on health bars, but it would also be more versatile.
    (3)
    Last edited by VenKitsune; 05-30-2019 at 01:26 AM.
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)