Because it's getting more and more dumbed down and homogenized with every passing moment.. the only to "balance" jobs is make them all exactly the same... elimintate choice and variety and people can't possibly go wrong.
pld has cover / intervention.. OMG every other tank must have the same....
other tanks have a gap closer.. Must give one to PLD....
In a sense we really aren't that far away from what they did at the very start of 1.0 where literally the only differance between one class and another was the weapon they used....
I fail to see what this has to do with a game being '' casual ''.
Is Counter Strike a '' casual game '' because everyone basically plays the same characters and with the same weapons?
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