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  1. #7
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by ScarboroughFairy View Post
    Could it be, perhaps, that in the case of your example, it's the devs listening to the fans? PLD mains have been asking for a gap closer long before Warrior even got one, iirc. Also, "exactly the same" is a bit of hyperbole. With the exception of a few skills, I think it's safe to say that each class still plays very differently. What exactly have they dumbed by the way? The way tank stance works now?
    Not really. they all play much the same. thats the problem for a lot of people.

    if we use tanks and healers as an example. you have lets say a paladin and a scholar. it really doesnt make the slightest bit of difference what jobs the other 6 folks are.
    so there's your paladin. whacking away at a boss. and oh look a tank buster.. pop a defensive cooldown. continue whacking away. scholar throws out a lustrate and lets a fairy / regen top off your hp while they go back to dps...

    now lets say you swap out that paladin for a warrior. so this time there's your warrior whacking away at the boss. pops a cool down for the tank buster. scholar throws out a lustrate and lets fairy / regen top off your hp while they go back to dps... It's EXACTLY The same same.

    oh wait that sch is now an ast.... warrior there whacking a way at the boss oh look tank buster. pop a cooldown. ast tosses out an ED and lets a fairy / regen top you off while they go back to dps..

    What exactly is different? Absolutely nothing.. They all play the exact same way... it's not like each tank has a totally unique way of dealing with boss damage it's all exactly the same..

    same for dps they all function in exactly the same way. if you dropped that dragoon in your party and got a monk instead. the fight would still be exactly the same.
    ok sure the bard might lose a peircing debuff but it wouldn't change how they played in any way. it's not like they'd have to adapt a totally different strategy just because the dragoon left.....

    Everyone is the same.... literally the only difference between one job and another is how big the numbers are. and that is why the devs struggle so much....

    They could probably give WHM "mega benediction" fully restore the entire parties HP and what the hell make them invicible for 10 seconds.. with a 30 second cooldown.. and people would still take ast/sch because dps numbers are all that ever matters
    (8)
    Last edited by Dzian; 05-25-2019 at 09:51 PM.