Quote Originally Posted by HyoMinPark View Post
Meh, I disagree with the premise of making jobs easier or “simplifying” them simply because some people don’t put the time in to learn how to play them properly or optimize them. That’s the reason they gave behind simplifying BRD: some players struggled to play it as well as others and so they lowered the ceiling to make it better for those who couldn’t optimize the job.
Question:

Do we even know at this point if they've actually lowered the "Ceiling" of said job(s)?

Or is their talk about "Simplifying" and "Making less complex" merely talking about the skill "Floor" of the job(s)?

Since, those are 2 completely different things.

Given how bad players are actually pretty bad, it would make more sense for them to adjust the skill floor, so that them being bad is less well... Bad.

As opposed to specifically targeting the skill ceiling to make these bad players relatively less bad by simply reducing how well good players are doing compared to them.