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  1. #31
    Player
    nasomi's Avatar
    Join Date
    Aug 2011
    Location
    Limsa
    Posts
    644
    Character
    Pocket Hockey
    World
    Gungnir
    Main Class
    Marauder Lv 50
    If anything, I'd ask for death penalty back, with being able to level into 50. That way you can get a buffer on 50, do other stuff, die a lot, then go back and get your buffer back for 50. Partying is 90% of the game.
    (2)
    http://www.pocket-hockey.com <-My ffxiv adventure!

    Now with nVidia Surround!!!
    MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
    2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200

  2. #32
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Jennestia View Post
    She's not that far off actually -- A lot of MMOs have repair systems, a lot have durability systems without repair and a lot more have 'weight' systems.

    They all fall into micromanagement, even offline RPGs like skyrim has a ton of micromanagement, which can't be a bad thing considering it's (somehow) game of the year.
    Not far off? A lot of games dont have them, she said "Equipment repairs are in every mmo ever", with extra empathises on the "every", i think it is pretty far off when it is incorrect.

    Alot have it, a lot dont.
    (1)

  3. #33
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    I'd rather having the original repair system. I liked it way more than it is now...it does needed some tweaks, but was way more immersive than it is now...and i bet it would have another purpose other than just gil sink.

    The new repair animation is stupid, dark matter is too generic, it has no gameplay impact anymore...to leave the way it is now would be better just removing repair.
    (2)

  4. #34
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by aikawananase View Post
    dark souls and demon souls had weight and repair. im not saying i liked it, im saying i think it sucks.
    Ragnarok have weight system and repair system, too
    But you need repair in Ragnarok only after WoE if a Whitesmith attacked you with Melt Down (broken gear has a red name and you can only re-equip it after you repaired it for 5k zenny).
    Weight system is to limiting your inventory like an inventory with limited slots in most MMO. In Ragnarok the inventory has not a slot limit (only your Kafra storage), but after 50% overweight passive Hp/Sp recovery is turned off and after 90% overweight you can't use skills.
    (0)

  5. #35
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I rather lose exp then have to do repairs. So much EXP goes to waste ; ; Also I dislike how item has to be 100% to trade it. I can't just lend gear to someone in the middle of doing something unless someone can repair it -_- Then when repairing we lose all the gear we have on equipped..lol orz
    (2)

  6. #36
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Babydoll View Post
    Then when repairing we lose all the gear we have on equipped..lol orz
    Didn't you read the 1.20a patch note?
    (0)

  7. #37
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by aikawananase View Post
    topic says my complaint. "like" is you agree.
    post reason if you disagree.
    and yes another thread.
    Sigh, the reason Yoshi-P had for continuing the game with the repair system is that there has to be a penalty for death. It's really either gear degradation or loss of exp, and we all know how frustrating the latter was in FFXI.
    (2)

  8. #38
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    I'm pro repair, it makes more sense to have to maintain one's gear to some degree.
    (4)

  9. #39
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    be better if death just took exp from progress of the current level. That way no deleveling and a nice bonus once you reach cap. It's not like cap will stay at 50 forever.
    (0)

  10. #40
    Player
    Hachi-Roku's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Isilgeim Ahtsaeswyn
    World
    Excalibur
    Main Class
    Marauder Lv 60
    Quote Originally Posted by smokymcweed View Post
    i like the leves repairs however NEED to go i would rather lose 5-10 percent xp on death than spend gil on rep[airs
    No.

    Quote Originally Posted by nasomi View Post
    If anything, I'd ask for death penalty back, with being able to level into 50. That way you can get a buffer on 50, do other stuff, die a lot, then go back and get your buffer back for 50. Partying is 90% of the game.
    No.

    Quote Originally Posted by Babydoll View Post
    I rather lose exp then have to do repairs. So much EXP goes to waste ; ;
    No.

    If you guys want to XP and get something out of it, go make some materia. We don't need to hamstring people's advancement or raid wipe count by forcing XP buffers anymore.
    (4)

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