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  1. #21
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Scherwiz View Post
    Wait, so now repairs are Tanaka's idea too?! I was confused by the fact that they appear outside of SE mmo's MY MISTAKE.
    Think you misunderstood, it was his idea to have it in the game, he didnt come up with the idea of repairing, just having it in the game.

    Anywho I dont see repairing as an issue because its so dirty cheap and I have 2-3 stacks of dark matter I can use to repair anything to 100% to sell or I just put an item up for 10k n its repaired in seconds.

    So I dont even care about it, its just another burden you have to do, i wouldn't miss it if its gone because i dont even feel like it is there now as it is that useless.


    Quote Originally Posted by KitCat View Post
    Equipment repairs are in every mmo ever. They're not going away.
    Umm, not its not.... XI, Aion, TERA, a crap load of f2p mmos dont have it.
    (1)

  2. #22
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by viion View Post
    Think you misunderstood, it was his idea to have it in the game, he didnt come up with the idea of repairing, just having it in the game.
    No, I comprehended just fine thank you.
    (0)

  3. #23
    Player
    nasomi's Avatar
    Join Date
    Aug 2011
    Location
    Limsa
    Posts
    644
    Character
    Pocket Hockey
    World
    Gungnir
    Main Class
    Marauder Lv 50
    Wasn't in everquest or eq2 either...

    However I'm fine with repairs as they are. The rate of gear wear is not high, so you can party for quite some time without issue. I check my gear before I leave town, and it'll be anywhere form 40-80%, hit the repair real quick and bam, I'm back on the road in minutes. Also, the repair npc can now repair jewlery, which makes a big difference.
    (1)
    http://www.pocket-hockey.com <-My ffxiv adventure!

    Now with nVidia Surround!!!
    MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
    2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200

  4. #24
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    You need repair because you need a penalty for death and a gil sink. I think player repair should go out the window though, and just let crafters craft. Let NPCs repair all to 100%.
    (2)

  5. #25
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    The repair system is fine, much better once they took out partial damage penalties.
    (0)

  6. #26
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    i would have been happier if they had kept most of the original ideas and gotten rid of fatigue. the game needed alot of work, but alot less work was needed then than is needed now which is a year later.
    (1)


    http://crystalknights.guildwork.com/

  7. #27
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    Repairs seem much more balanced now, even if I don't like the dark matter system.

    Just kick everyone out of the repair ward who is not seeking repairs and I will be happy. I wouldn't mind a "Repair All" button at the NPC either.
    (1)

  8. #28
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Item
    [dev1291] Repair requests can now be made for equipped gear.

    ≪Making a Repair Request≫

    Open the main menu and select Gear » Repair Gear. To place your request, select the gear you wish to repair (main hand and off hand, armor).

    Placing a repair request requires both gil and dark matter. The amount of gil and grade of dark matter needed are determined by the repair level of the item, and are as follows:
    Level 1–10: 100 gil and grade 1 dark matter
    Level 11–20: 200 gil and grade 2 dark matter
    Level 21–30: 300 gil and grade 3 dark matter
    Level 31–40: 400 gil and grade 4 dark matter
    Level 41–50: 500 gil and grade 5 dark matter
    A repair request icon will appear next to the display names of players with open requests.



    To cancel a repair request, open the main menu and select Gear » Cancel Request . Requests will not be closed automatically, even if all gear is repaired.

    ≪Accepting a Repair Request≫
    Target a player with an open repair request, and select Repair from the interaction menu, or simply click on the repair icon that appears in the micro menu.



    To repair an item, your current class must match its repair class. Choose an individual item, or use the Repair All option to select all items you are capable of repairing.
    * All dark matter used in the repair process is provided by the player making the request.



    After repairs are complete, you will receive both gil and experience points. The amounts are determined by the level of the item(s) repaired.
    * Both players must remain within a certain distance of one another for repairs to be possible.
    (0)

  9. #29
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by viion View Post
    Umm, not its not.... XI, Aion, TERA, a crap load of f2p mmos dont have it.
    She's not that far off actually -- A lot of MMOs have repair systems, a lot have durability systems without repair and a lot more have 'weight' systems.

    They all fall into micromanagement, even offline RPGs like skyrim has a ton of micromanagement, which can't be a bad thing considering it's (somehow) game of the year.
    (1)

  10. #30
    Player
    Join Date
    Mar 2011
    Posts
    188
    .......................................
    (1)
    Last edited by aikawananase; 01-18-2012 at 07:39 PM.

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