Page 3 of 3 FirstFirst 1 2 3
Results 21 to 25 of 25
  1. #21
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,110
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The thing that's making me hate the current hunting situation more then anything else is the sheer number of people using the hunt sniffer program.

    They instantly relay the S ranks to everyone else using the thing (Or even just looking at certain hunt trackers that are linked to it) if they happen to be in zone when something spawns, which constantly turns things into a mad scramble to get to them before they get melted once someone pulls them.

    I've legitimately had difficulty making it to a hunt before it was killed even when I was already in zone trying to spawn because of them.
    (0)
    Last edited by KageTokage; 05-18-2019 at 09:05 PM.

  2. #22
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by KageTokage View Post
    The thing that's making me hate the current hunting situation more then anything else is the sheer number of people using the hunt sniffer program.

    They instantly relay the S ranks to everyone else using the thing (Or even just looking at certain hunt trackers that are linked to it) if they happen to be in zone when something spawns, which constantly turns things into a mad scramble to get to them before they get melted once someone pulls them.

    I've legitimately had difficulty making it to a hunt before it was killed even when I was already in zone trying to spawn because of them.
    Some of those may be shutting down soon.
    (0)

  3. #23
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by Vnolan View Post
    SE should say they're looking into allowing only one or two parties to get credit from a hunt. It would put a stop to the entitlement real quick.
    You may think whatever you wish of my intentions, but I think you're quite offbase in assuming SE has any desire to restrict hunt credit to smaller groups to adhere to their initial nature of design.

    I'd wager it's simply a matter of resources - current expansion hunts are fine, but SE doesn't want assign time and manpower to adjust old content if they don't have to.
    If enough people voice requests for changes, they may opt to do so.
    (2)

  4. #24
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,215
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vnolan View Post
    SE should say they're looking into allowing only one or two parties to get credit from a hunt. It would put a stop to the entitlement real quick.
    What if they made it with all hunts that they have a buff. The first party to attack it are able to damage it (getting a debuff that allows them to bypass the hunt mob's 1HKO reflect buff). Anyone that attacks it after or heals/buffs anyone with the debuff gets a 1HKO applied to them. Which also completely breaks every piece of gear in their equipped slot, armory chest, inventory, saddlebag, and retainers (oof, imagine the repair costs of all THAT). There ya go, problem solved. Taking your idea and dialling it up a few notches (since with your system, people could still help kill, but wouldn't get credit, if a buff/debuff was killing them for trying to help, it'd make the hunts take longer to kill AND would also stop them trying to do it)
    (0)
    White Mage ~ Sage ~ Astrologian
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  5. #25
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Paladinleeds View Post
    What if they made it with all hunts that they have a buff. The first party to attack it are able to damage it (getting a debuff that allows them to bypass the hunt mob's 1HKO reflect buff). Anyone that attacks it after or heals/buffs anyone with the debuff gets a 1HKO applied to them. Which also completely breaks every piece of gear in their equipped slot, armory chest, inventory, saddlebag, and retainers (oof, imagine the repair costs of all THAT). There ya go, problem solved. Taking your idea and dialling it up a few notches (since with your system, people could still help kill, but wouldn't get credit, if a buff/debuff was killing them for trying to help, it'd make the hunts take longer to kill AND would also stop them trying to do it)
    You thought early pulling is bad, wait till you see lightspeed pullers after this lol.
    (0)

Page 3 of 3 FirstFirst 1 2 3