
Originally Posted by
Shurrikhan
It's a pretty lucrative, albeit daunting, area of discussion, imo. When we first heard that we were getting Astrologian but had as of yet only gotten the skill names, some tooltips, and the flavor text about Theoretical Bodies/Masses for Combust, I was actually hoping Ascendance would provide a different take on Raise, with Raise itself and Resurrection changing slightly to match. I had no idea what they'd do with it, perhaps infusing the person with energy from one of the theoretical masses via Diurnal Sect (+AB) or Combust or even the cards or... heck, Stella or Gravity, but I wanted to see something new that wouldn't make it simply "whoever refreshes Swiftcast first".
I wouldn't mind if, rhythmically, one job was better suited to raise an ally at one moment and then the other was some 30 seconds later, just by the nature of their native kits. You can have intentional rhythmic imbalances to be paced between healers rather than just a flat ever-present "this healer is better at X". That pacing already appears in Swiftcast itself to some extent, and I'd rather see that kind of variation be visible within native kits, rather than solely through a Role Action.