Quote Originally Posted by MrKimper View Post
I think it's less of a lack of reinvestment as it is a desire from a production standpoint, if I recall Yoshida said the only time they will update the graphical engine, or character creator was in conjunction with the jump from the ps4 to the ps5. So personally I'm not expecting any work on these system upgrades to even begin until the ps5 drops.
Bear in mind they have access to the PS5 before it comes to market. That said, they skipped a systems requirement update for 5.0, meaning 6.0 is the next possible point for it. So with reference purely to the graphics engine and textures, and not Viera, 6.0 is not an unreasonable point for this to happen if it’s at all in the cards, as the PS5 will have been put a year by that point and been in their hands longer than that - the high res texture conversion is also entirely independent of the PS5’s, or any other system’s, capabilities as it is an asset conversion issue. It’s a question of whether they want to do it. I say the game will struggle to maintain current or higher levels of engagement in the future if they don’t.

Regarding male Viera, as a general comment, trying to fix 6.0 or 7.0 on it is equally speculative. Without knowing what it is they’re really planning and reviewing, neither one makes inherently more sense than the other. Yes, they may not add them and people should modify their expectations accordingly but frankly one sounds more reasonable than the other for no real reason other than it’s farther ahead in time - to which I say, so what? The question is more whether they’re willing to commit the resources at all, and will likely be based on what they can surmise from 5.0 once it’s out.