If we're being fair here, Miqo'te (and more recently Au'ra) tails have been poking holes in our robes for many years now. You thought that cat tail was all fluffy and soft? F no, that thing's made of steel!
The tail is actually a blade in disguise. Gotta defend ourselves somehow.
I hope the Devs that did the work in their spare time got paid for it... or will get paid for it. If not... God Bless Them.
I acknowledge the reasoning behind the choice of what races to add as truthful and legitimate, but I still don't accept it as the right decision. If this truly is the last opportunity they had to add new races then they really just painted themselves into a corner by doing two half-races. Did they expect that people would be satisfied and not ask for the missing half? They really ought to have just picked one or the other and saved themselves the headache. They definitely wouldn't be suffering the same criticism they are now if they had. I don't buy the reasoning of "there was a lot of demand for a beast race" either when past polls have shown that a mammalian beast race was by far the -least- popular choice for a new player race option.
As for the decision to not add a new healer: when is the right time to balance healers if not at the start of a new expansion? If they added a new tank because they were having difficulty balancing tanks with just three jobs, what makes them think they'll fare any better with three healers instead of four? I don't buy this reasoning at all, it all just sounds like an excuse to me. They said similar things about why Samurai wasn't a tank but now here we are 2 years later and suddenly a new tank is apparently necessary. I also think it's silly that they count ranged, melee and caster DPS as distinct roles when not only do the players not do that, even the game itself doesn't do that in the majority of its matchmaking. For everything except the Feast, you do not queue as "ranged DPS", it's just "DPS". I suspect the real reason that there is no new healer is because they decided every expansion needs at least 1 new DPS job because a large majority of players only play DPS and nothing else.
It might seem a little unfair to criticize a decision based on genuine resource and workflow constraints, but at the same time the result is what it is. XIV is a product on the market competing with similar products, you shouldn't overlook flaws just because the creators are struggling to overcome them. Sometimes your best effort just isn't good enough. I think people made their preferences abundantly clear, and if the developers actively make decisions contrary to those expectations then they shouldn't be excused.
When matchmaking through the DF the game does differentiate between melee, ranged, and caster. But if it can't put different dps with different dps then to cut down on queue times it'll stick two of the same together. Otherwise you'd have ranged and caster waiting forever since I "think" those are more played than melee.I acknowledge the reasoning behind the choice of what races to add as truthful and legitimate, but I still don't accept it as the right decision. If this truly is the last opportunity they had to add new races then they really just painted themselves into a corner by doing two half-races. Did they expect that people would be satisfied and not ask for the missing half? They really ought to have just picked one or the other and saved themselves the headache. They definitely wouldn't be suffering the same criticism they are now if they had. I don't buy the reasoning of "there was a lot of demand for a beast race" either when past polls have shown that a mammalian beast race was by far the -least- popular choice for a new player race option.
As for the decision to not add a new healer: when is the right time to balance healers if not at the start of a new expansion? If they added a new tank because they were having difficulty balancing tanks with just three jobs, what makes them think they'll fare any better with three healers instead of four? I don't buy this reasoning at all, it all just sounds like an excuse to me. They said similar things about why Samurai wasn't a tank but now here we are 2 years later and suddenly a new tank is apparently necessary. I also think it's silly that they count ranged, melee and caster DPS as distinct roles when not only do the players not do that, even the game itself doesn't do that in the majority of its matchmaking. For everything except the Feast, you do not queue as "ranged DPS", it's just "DPS". I suspect the real reason that there is no new healer is because they decided every expansion needs at least 1 new DPS job because a large majority of players only play DPS and nothing else.
It might seem a little unfair to criticize a decision based on genuine resource and workflow constraints, but at the same time the result is what it is. XIV is a product on the market competing with similar products, you shouldn't overlook flaws just because the creators are struggling to overcome them. Sometimes your best effort just isn't good enough. I think people made their preferences abundantly clear, and if the developers actively make decisions contrary to those expectations then they shouldn't be excused.
Yep, I usually have faster queues as melee than my ranged/caster friends.When matchmaking through the DF the game does differentiate between melee, ranged, and caster. But if it can't put different dps with different dps then to cut down on queue times it'll stick two of the same together. Otherwise you'd have ranged and caster waiting forever since I "think" those are more played than melee.
Did you happen to read the live letter?I acknowledge the reasoning behind the choice of what races to add as truthful and legitimate, but I still don't accept it as the right decision. If this truly is the last opportunity they had to add new races then they really just painted themselves into a corner by doing two half-races. Did they expect that people would be satisfied and not ask for the missing half? They really ought to have just picked one or the other and saved themselves the headache. They definitely wouldn't be suffering the same criticism they are now if they had. I don't buy the reasoning of "there was a lot of demand for a beast race" either when past polls have shown that a mammalian beast race was by far the -least- popular choice for a new player race option.
Cause all this is clearly answered in there.
I think you are missing his point. Try thinking of it this way, lets say you go out to eat, you're a very picky eater by the way, but you go out and only have a choice between a chicken or pork dish. You are told or its hinted to you by advertisements that you can get either fried or grilled/roasted. Perfect you like both chicken and pork, but think grilled chicken is too dry and fried pork too oily, so you can just choose from the other two options. However, once you get to the restaurant you find out that they only fry their pork and grill their chicken, which baffles you because how hard could it be to do, the other method. You get told "reasons" that admittedly make sense, but ultimately if this restaurant doesn't have any options for you you're probably going to find someplace else to eat. Granted this is a bit of an oversimplification but does present a similar expectation and dilemma. The two meat options are nice, but it's better to have the one option cooked two ways over the two options cooked only one way. It's this wierd dynamic where by limiting the options, you're creating a wider variety of options.
What you're saying makes sense for the restaurant, since the main reason your going to it is to eat those dishes. But it doesn't for FFXIV case since the new races aren't the main reason people are going to play the expansion. That's the core difference between the two cases.I think you are missing his point. Try thinking of it this way, lets say you go out to eat, you're a very picky eater by the way, but you go out and only have a choice between a chicken or pork dish. You are told or its hinted to you by advertisements that you can get either fried or grilled/roasted. Perfect you like both chicken and pork, but think grilled chicken is too dry and fried pork too oily, so you can just choose from the other two options. However, once you get to the restaurant you find out that they only fry their pork and grill their chicken, which baffles you because how hard could it be to do, the other method. You get told "reasons" that admittedly make sense, but ultimately if this restaurant doesn't have any options for you you're probably going to find someplace else to eat. Granted this is a bit of an oversimplification but does present a similar expectation and dilemma. The two meat options are nice, but it's better to have the one option cooked two ways over the two options cooked only one way. It's this wierd dynamic where by limiting the options, you're creating a wider variety of options.
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